Full notes
Full GunBang update
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What changed
- Gameplay
- Maps
- Balance
- Performance
- Fixes
New:
Added new observers on all maps except the Lab.
New upgrade - Max Summons: Increases max summons by 1.
New upgrade - Summon Damage: Increases summon base damage by 20%.
Added Bosses to the codex.
Added weapon unlock notification at the bottom of the screen.
Fixes:
Fixed a crash on the Chaos map when hit by a shuriken.
Corrected the description of Fire Hands.
Fixed crashes related to summons.
Fixed a crash in the camp.
Fixed some descriptions from upgrades.
Fixed crash related to flying elements.
Summon archers have been rewritten and should work much better now.
Balance:
Turret base attack speed reduced from 3 -> 1.
Fire Hands base damage reduced from 1 -> 0.2.
- Aid on SteroidsBoxes bonus nerfed from 2 -> 1.5 removed coins box.
Weapons Changes:
- PistolBase Damage nerfed from 2.25 -> 2 Ammo increased from 8 -> 14.
Sniper: Base Damage nerfed from 3 -> 2 Attacks per second buffed from 0.5 -> 1.
RPG: Base Damage nerfed from 5 -> 2.
Shotgun: Base Damage nerfed from 2 -> 1.
M4: Base Damage nerfed from 3 -> 2.
Fire Hands: Base Damage buffed from 0.2 -> 0.5.
Phantom Disruptor: Attacks per second buffed from 1 -> 4.
- KnifeBase Damage nerfed from 1 -> 0.25 Attacks per second buffed from 1 -> 2; Bullets increased from 0 -> 20.
- Sticky BombAmmo increased from none -> 5.
Turret: Base Damage buffed from 2 -> 2.5.
Summoning Wand: Base Damage nerfed from 2 -> 1.5 Max summons nerfed from +3 -> +2.
- ChainsawBase Damage nerfed from 1 -> 0.5 Attacks per second buffed from 3 -> 4 Fuel increased from 180 -> 220.
- NailgunBase Damage buffed from 0.6 -> 0.8 Attacks per second nerfed from 6 -> 5 Ammo increased from none -> 80.
Double Axe: Attacks per second nerfed from 1 -> 0.5.
- Laser GlassesAttacks per second buffed from none -> 6 Ammo increased from none -> 240.
Magic Fist: Base Damage nerfed from 2 -> 1.5.
Rapier: Base Damage nerfed from 2 -> 1 Attacks per second nerfed from 2 -> 1.
Historical Gun: Base Damage nerfed from 2 -> 1.5 Attacks per second buffed from 3 -> 4.
- Poison NovaDelay reduced from 5 sec -> 3 sec.
Molotov: Base Damage nerfed from 1 -> 0.2.
Staff of Sun: Base Damage nerfed from 1.5 -> 1.
Bow: Base Damage nerfed from 4 -> 3.
Firesword: Base Damage nerfed from 3 -> 2.
Changes:
It’s now impossible to roll a damage upgrade while using a summon weapon.
Summons now scale with summon damage instead of regular damage.
Companion speed upgrade has been renamed to Summon Speed and now affects both companions and summons.
Flying Fire Element can now stack up to 3.
Removed piercing from the Boomerang.
Thanks for playing and for all your feedback! Let me know how these changes feel, and keep the suggestions coming. See you in GunBang!
Source
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