Full notes
Full GunBang update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Store
- Fixes
- Maps
- UI and audio
GunBang changes
Patch Notes 1.05
Added a new upgrade type – Curses!
Cursed Damage: Gain +50% bonus damage at the cost of -50% bonus attack speed.
Cursed Legs: Reduces movement speed by 60%, but increases attack speed by 50%.
Cursed Hands: Reduces attack speed by 60%, but increases movement speed by 50%.
Cursed Elemental: Grants +50 attack damage, but reduces all elemental damage by 66%.
Cursed Summon Amount: Doubles max summons, but reduces summon damage by 50%.
Cursed Summon Damage: Reduces max summons by 50%, but increases summon damage by 150%.
New Upgrade Shop Feature:
You can now permanently destroy upgrade options in the shop using Achievement Coins.
Use Destroy Coins to permanently remove unwanted upgrades from your run.
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Fixes:
Fixed the Plague Doctor boss bug.
Fixed music issues across all maps.
Fixed AOE size upgrade not scaling in cost after purchase.
Fixed the counter for total elemental damage dealt in a game.
Resolved various text display issues with damage numbers.
Fixed saving issues for difficulty sliders.
AOE size upgrade price now scales correctly.
Fixed the Poison Nova damage text incorrectly displaying 0.
Fire attacks now properly trigger flames on enemies.
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Balance Changes:
Nerfed Rapier base attack speed from 2 -> 0.7.
Added ammo to Kunais: 0 -> 3.
Added ammo to Sticky Bomb: 0 -> 5.
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Thanks for playing and for all your feedback! Let me know how these changes feel, and keep the suggestions coming. See you in GunBang!
Source
Changelog.gg summarizes and formats this update. How we read updates.
