In this update2
Full notes
Full GUN X GUNNER update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
GUN X GUNNER changes
Significant improvements to gunplay. New optional in-match systems that players can choose to interact with. A new trailer has been added to Steam and playtest signups are now live!
+34 new Augments (now 72 total, added new Augment types and systems)
Weapon Systems Redesign (greatly improved accuracy, spread, and consistency)
ADS and Knockback Systems
In-Match Currency System (+1 each round, +1 for your first kill per round, +1 for round win, tracked in the TAB Menu and Selection Screen)
Selection Reroll (first reroll free then scales in cost, updated selection screen)
Selection Skip Option (skip a selection for a cost)
Secondary Upgrade System (Added to TAB Menu, includes Reload Speed, Ammo Capacity, Damage, Recoil Reduction, Spread Reduction)
Vertical Boosting (vBoost) + Boost Cooldown Indicator
[2/28/26 - 3/30/26] - 30 Days in Development
Source
Changelog.gg summarizes and formats this update. How we read updates.
