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Steam News28 January 20265mo ago

A sweet and spooky new devlog on the making of Gumball’s final act!

Hey guys, Adam here!~ We’ve reached the end of the road! The final devlog for Gumball in Trick-or-Treat Land is live.

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Full Gumball in Trick-or-Treat Land update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey guys, Adam here!~

What changed

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  • Gameplay
addedI also reflect on the last stretch of development, including balancing spooky and silly tones, refining the game through playtesting, and adding postgame content for our completionists out there. ;) It’s a look back at how this project grew from early experiments into a complete Game Boy Color-style RPG.

Gumball in Trick-or-Treat Land changes

addedI also reflect on the last stretch of development, including balancing spooky and silly tones, refining the game through playtesting, and adding postgame content for our completionists out there. ;) It’s a look back at how this project grew from early experiments into a complete Game Boy Color-style RPG.

We’ve reached the end of the road! The final devlog for Gumball in Trick-or-Treat Land is live. Watch it from the link below:

For the grand finale, I’m breaking down how Act 3 came together, specifically the Seven Hallowed Patches. I wanted this last leg of the journey to feel more open-ended, so I packed it with weird boss fights and a few secrets that I’m hoping will catch you off guard.

I also reflect on the last stretch of development, including balancing spooky and silly tones, refining the game through playtesting, and adding postgame content for our completionists out there. ;) It’s a look back at how this project grew from early experiments into a complete Game Boy Color-style RPG.

Thank you so much for following along. I can’t wait for you to see how everything finally came together. ❤️

Source

Steam News / 28 January 2026

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