In this update4
Full notes
Full Gum Squad update
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What changed
- Gameplay
- Fixes
- Performance
Gum Squad changes
Hello Gummers!
Thank you everyone for the absolutely wonderful reception! I'm so grateful to you all and will continue to provide frequent updates over the next few days!
0.3.4.0
Here's what has changed so far!
Delta-timed player movement / skatebaord movement
Backpack slot swapping works now but only if the new backpack is larger
Added window mouse lock feature, available for toggle in the gameplay settings
Increases ammo drops universally and +75% per player in the lobby
Can now mount a skateboard while hands are full
Text above interactable objects while hands are full says, "Hands are full" now
Vsync is now disabled by default
Blocked item slots such as feet and head slots being used as misc slots
Trying to pickup items that no longer exists will despawn them for clients
Fixed player shadows being huge (too whimsical)
Fixed a few game crashes
Added support for ARM builds of Windows, go to Properties -> Game Versions & Betas
0.3.4.1 (Hotfix #1)
Potential inventory resync causes items to disappear fix
You can now see other players punches
Improved long-term performance for host/singleplayer, enemies were staying alive forever so things slowed down after a while
Loot zones reset once a day
Pressing INTERACT also closes the inventory now
Made"Refined Metal"more visually distinct
Fixed a vram leak with enemies
Source
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