HomeGamesUpdatesPricingMethodology
Steam News10 April 20242y ago

'Eternal Combat' Major Update Part I 0.8.12

Hello Threadbearers, This is Part I of II for this major update. The next major update will be released by May 14th, 2024.

Full notes

Full GUILT: The Deathless update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes3 additions4 changes0 removals
  • Balance
  • Gameplay
  • Maps
  • UI and audio
  • Fixes
addedHello Threadbearers,This update adds lots of new content: a new Weapon Skills system, completely overhauled equipment/inventory system, combat improvements, QOL improvements, and much more.
addedNew contentWeapon Skills : Every weapon has a new unique skill
changedNew contentInventory overhaul: can choose swappable weapons, shields, consumables, and spells
changedNew contentTravel map points of interest
changedFixes and TweaksImproved tooltips and fixed tooltips on higher aspect ratios
changedFixes and TweaksImproved visibility through camera obstructions (trees, leaves)

GUILT: The Deathless changes

addedThis update adds lots of new content: a new Weapon Skills system, completely overhauled equipment/inventory system, combat improvements, QOL improvements, and much more.
addedWeapon Skills : Every weapon has a new unique skill
changedInventory overhaul: can choose swappable weapons, shields, consumables, and spells
changedTravel map points of interest
changedImproved tooltips and fixed tooltips on higher aspect ratios

Hello Threadbearers,

This is Part I of II for this major update. The next major update will be released by May 14th, 2024.

This update adds lots of new content: a new Weapon Skills system, completely overhauled equipment/inventory system, combat improvements, QOL improvements, and much more.

New content

  • Weapon SkillsEvery weapon has a new unique skill
  • Hold light attacks: this replaces heavy attacks

  • Inventory overhaul: can choose swappable weapons, shields, consumables, and spells

  • Auto lock-on setting: much more comfortable for casual play or beginners

  • Travel map points of interest

Fixes and Tweaks

  • Improved tooltips and fixed tooltips on higher aspect ratios

  • Improved visibility through camera obstructions (trees, leaves)

  • Fixed some particles lingering forever and causing slowdown

  • And other minor fixes and tweaks

Please let us know your thoughts, and consider joining us on Discord to help vote on new features and offer feedback.

Super special thanks to our community and everyone that continues to support us.

Best, Outer Brain Team

Source

Steam News / 10 April 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.