Full notes
Full GUILT: The Deathless update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Maps
- UI and audio
- Fixes
GUILT: The Deathless changes
Hello Threadbearers,
This is Part I of II for this major update. The next major update will be released by May 14th, 2024.
This update adds lots of new content: a new Weapon Skills system, completely overhauled equipment/inventory system, combat improvements, QOL improvements, and much more.
New content
- Weapon SkillsEvery weapon has a new unique skill
Hold light attacks: this replaces heavy attacks
Inventory overhaul: can choose swappable weapons, shields, consumables, and spells
Auto lock-on setting: much more comfortable for casual play or beginners
Travel map points of interest
Fixes and Tweaks
Improved tooltips and fixed tooltips on higher aspect ratios
Improved visibility through camera obstructions (trees, leaves)
Fixed some particles lingering forever and causing slowdown
And other minor fixes and tweaks
Please let us know your thoughts, and consider joining us on Discord to help vote on new features and offer feedback.
Super special thanks to our community and everyone that continues to support us.
Best, Outer Brain Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
