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Steam News20 August 20205y ago

Guile & Glory: Firstborn Early Access 5.10 Update

Greetings Aspirants! The upcoming Chapter 6 update has required us to make quite a few changes under the hood, and this latest patch will allow us to test some of those changes before we roll out the next major update.

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Full Guile & Glory: Firstborn update

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Greetings Aspirants! The upcoming Chapter 6 update has required us to make quite a few changes under the hood, and this latest patch will allow us to test some of those changes before we roll out the next major update. These changes include fixes for a few significant bugs, as well as revisions to a number of the existing boss fights (including the hidden challenge boss introduced in 5.0). You can find the details below (some spoilers):

What changed

1 fix4 additions1 change0 removals
  • Events
  • Balance
  • Fixes
  • Gameplay
addedGreetings Aspirants! The upcoming Chapter 6 update has required us to make quite a few changes under the hood, and this latest patch will allow us to test some of those changes before we roll out the next major update. These changes include fixes for a few significant bugs, as well as revisions to a number of the existing boss fights (including the hidden challenge boss introduced in 5.0). You can find the details below (some spoilers):
addedPrepared Skills Revision: Prepared skills (such as the Rakshasa's smash attack) can now be cancelled. This is in preparation for the release of more prepared skills for player characters, and is intended to make characters with prepared skills easier and more intuitive to use. Playable Rakshasa Changes: We found a bug where the Rakshasa player character was not dealing any damage with skills while enraged. This was due to some changes that allow a character's skills to deal different damage while the character is enraged. A new Rakshasa boon has been added that makes use of this feature, but getting your hands on it will be tough!
fixedGuardian Valkyrie Changes: We fixed a bug where the Valkyrie boon's transposition skill was making both the Guardian and the target permanently immune to projectiles. Cool, but definitely not intended! We may, however, introduce a more balanced version of this effect in a future upgrade for the Valkyrie.
addedNew Boss Health Bars: We have now added support for multiple creatures sharing the same boss health bar. This will affect the early Rakshasa battles and the Swarm Vetal bosses in the Bone Wastes delve.
changedSecret Boss Changes: We have also made some changes to the hidden boss battle. We want it to be hard, but the old version was virtually impossible. With these revisions, Aspirants will at least stand a fighting chance against the mysterious monster. Defeating the hidden boss will now also net you a powerful reward...
addedThat's all for now. Stay tuned for the new demo over the weekend, and the Chapter 6 update coming in the next week or so! Thank you for reading, and may your adventures in the Drowned Lands be Glorious!

Guile & Glory: Firstborn changes

addedGreetings Aspirants! The upcoming Chapter 6 update has required us to make quite a few changes under the hood, and this latest patch will allow us to test some of those changes before we roll out the next major update. These changes include fixes for a few significant bugs, as well as revisions to a number of the existing boss fights (including the hidden challenge boss introduced in 5.0). You can find the details below (some spoilers):
addedPrepared Skills Revision: Prepared skills (such as the Rakshasa's smash attack) can now be cancelled. This is in preparation for the release of more prepared skills for player characters, and is intended to make characters with prepared skills easier and more intuitive to use. Playable Rakshasa Changes: We found a bug where the Rakshasa player character was not dealing any damage with skills while enraged. This was due to some changes that allow a character's skills to deal different damage while the character is enraged. A new Rakshasa boon has been added that makes use of this feature, but getting your hands on it will be tough!
fixedGuardian Valkyrie Changes: We fixed a bug where the Valkyrie boon's transposition skill was making both the Guardian and the target permanently immune to projectiles. Cool, but definitely not intended! We may, however, introduce a more balanced version of this effect in a future upgrade for the Valkyrie.
addedNew Boss Health Bars: We have now added support for multiple creatures sharing the same boss health bar. This will affect the early Rakshasa battles and the Swarm Vetal bosses in the Bone Wastes delve.
changedSecret Boss Changes: We have also made some changes to the hidden boss battle. We want it to be hard, but the old version was virtually impossible. With these revisions, Aspirants will at least stand a fighting chance against the mysterious monster. Defeating the hidden boss will now also net you a powerful reward...

Prepared Skills Revision

Prepared skills (such as the Rakshasa's smash attack) can now be cancelled. This is in preparation for the release of more prepared skills for player characters, and is intended to make characters with prepared skills easier and more intuitive to use.

Playable Rakshasa Changes

We found a bug where the Rakshasa player character was not dealing any damage with skills while enraged. This was due to some changes that allow a character's skills to deal different damage while the character is enraged. A new Rakshasa boon has been added that makes use of this feature, but getting your hands on it will be tough!

Guardian Valkyrie Changes: We fixed a bug where the Valkyrie boon's transposition skill was making both the Guardian and the target permanently immune to projectiles. Cool, but definitely not intended! We may, however, introduce a more balanced version of this effect in a future upgrade for the Valkyrie.

New Boss Health Bars: We have now added support for multiple creatures sharing the same boss health bar. This will affect the early Rakshasa battles and the Swarm Vetal bosses in the Bone Wastes delve.

Secret Boss Changes: We have also made some changes to the hidden boss battle. We want it to be hard, but the old version was virtually impossible. With these revisions, Aspirants will at least stand a fighting chance against the mysterious monster. Defeating the hidden boss will now also net you a powerful reward...

Secret Boss Hint: If you haven't found the secret boss yet, here's a clue. Start your search in the Bone Wastes delves. You'll find a few clues to its whereabouts, and the means of drawing it into combat.

Demo Update: We are also bringing our demo of the game to Steam this weekend. If you haven't tried the game yet, it will offer a sample of what Guile & Glory: Firstborn has to offer.

That's all for now. Stay tuned for the new demo over the weekend, and the Chapter 6 update coming in the next week or so! Thank you for reading, and may your adventures in the Drowned Lands be Glorious!

Source

Steam News / 20 August 2020

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