Full notes
Full Guildamation update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey Guildies! New update dropping. The update adds mining, woodcutting, guild hall building and some beautification! Added Copper Mining Area that is unlocked after killing rat king
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
- Maps
- Performance
Guildamation changes
Added new level Meadow with new enemies and boss. Killing the boss unlocks the
Small Tree Zone where trees can be cut
Small Branches and Small Rocks (from mining) are material for the new Guild Hut
Added Guild crafting in the craft UI.
Building the Guild Hut unlocks a max of 10 players for the Guild. Further upgrades will allow more.
Added animations for wood cutting and mining to characters.
Metal bars now takes 5 ore instead of 10
Ratfolk no longer drop copper ore except the miner
Added Trinkets that improve mining or woodcutting 'damage'
Added Ctrl + Click to sell an item. Shift + Ctrl + Click will sell the whole stack
Added rebuy tab in the inventory UI to repurchase recently sold items (10 minute timeout)
Fixed Small Orange Potion not giving Vitality
Fixed Fortify not giving more Vitality at a higher level
Added Toggle option to hide mana/health/action time bars
Fixed stats UI not updated when a character levels up while it's open
Fixed money sound not playing when an item is sold
Added Filters in the Tactics condition selection for Self, Ally or Enemy
Added Tactics conditions for Enemy HP > or < percentages Moved quest UI button from the corner to the bottom with the rest of them and made it's style like other ui windows Graphic Improvements-
Added fog effect on some maps
Added a shader to randomize tilemaps a bit more so they're less plain looking
Added screen shake for Fireball and Meteor
Added snow effect for Snowy Pass Level
Added Mirage effect on Desert Level
Source
Changelog.gg summarizes and formats this update. How we read updates.
