Full notes
Full Guild Manager 26 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Store
- Fixes
Guild Manager 26 changes
UI Fixes, Bug Fixes, Clarity Fixes, UI Redesigns, and more!
After a 12-hour bender, our hotfixes should ensure everyone is able to play GM26 comfortably.
Draft Arena scaled up for visibility — All text, cards, buttons, and UI elements significantly enlarged for better readability.
Draft formation area widened — The formation side is now 50% wider, giving cards more room and eliminating cutoff issues.
Draft History tab scaled up — Match rows, section headers, banners, VIEW buttons, and all text now larger to match the Tournament Matches tab.
Unity buff notifications more visible — The "+5 to all stats" unity buff activation text during drafts is now larger and easier to spot.
New horizontal two-column profile layout — Your profile now displays side-by-side instead of a single tall column.
All profile text and icons scaled up 20% — Names, stats, badges, avatars, division labels, record numbers, collection percentages — everything is bigger and clearer.
Milestone badge tooltips no longer shift the view — Hovering badges now shows descriptions in a fixed-size box instead of pushing the layout around.
War Chest improvements — Draft and tournament breakdown text is now white and larger instead of faded grey. A "How War Chest Works" section explains the system.
Clean full-width divider — Profile sections are separated by a single clean line spanning the full width.
All Campaigns page scaled up 50% — Cards, text, buttons, progress bars all significantly larger.
Rest Stop scaled up across all phases — Choice cards, shop, guild, and training all enlarged for readability.
Start Charm Picker widened with bigger text and icons.
Active Charms Bar 50% more visible.
Floor Bar 50% bigger with readable white text.
Campaign Training Camp redesigned — Horizontal layout with ability selection on the left and fighter selection on the right, 4 fighters per row, no scrolling needed.
Oracle search expanded — Now accepts race, class, ability, and position keywords in addition to card names.
Fighter table abilities truncated to 3 per row with +N counter for extras.
Fixed fighter card descriptions getting stuck on screen during view transitions.
What's New modal 30% bigger.
Patch Notes popup wider so titles don't truncate.
Source
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