Full notes
Full Guild Manager 26 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Fixes
Guild Manager 26 changes
Patch 2.6 — May 12, 2026
New Abilities
Five new abilities join the battlefield: Protect, Spelljam, Glass Cannon, Life Transfer, and Weaken. Each brings a distinct tactical
layer to team building and combat strategy.
Card Pool Expansion
25+ new cards added across all rarities, featuring the new abilities. Over 50 existing cards have been reworked to incorporate the
new ability types, shaking up the meta across every game mode.
New Campaign: Legends of the Round Table
A brand-new campaign chapter has been added. Rally your guild and take on the challenges of the Round Table.
Combat Replay — Board View
Combat Replay now features a Board View with scrolling visual effects, bringing battles to life with formation-based playback
alongside the existing text log.
Mission System Rework
Missions no longer sacrifice your cards. Completing a Set Mission now locks the required cards — they stay in your roster, remain
usable in formations and combat, and can count toward multiple missions. Your collection stays intact.
Export Collection & Oracle
For all you spreadsheet gamers — you can now export your full collection and use the new Oracle tools to analyze your roster.
New Formats
New Draft and Tournament formats have been added, giving you fresh ways to compete.
Bug Fixes
Melee formation bugs have been resolved.
Source
Changelog.gg summarizes and formats this update. How we read updates.
