In this update12
Full notes
Full Guidus Zero update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Balance
- Events
- UI and audio
- Gameplay
Guidus Zero changes
Hello, this is Guidus Zero.
Since our official launch on Mar. 26, we've been truly grateful for your overwhelming support and feedback.
We're excited to share our upcoming update plans, shaped by your invaluable insights. Our focus is to continue improving the overall experience and delivering even richer content.
Game Stabilization & System Improvements
We'll begin by enhancing overall game stability and balance with the following updates:
- Character Trait Reworks & Balance Adjustments
Some characters had unintended overperforming abilities—those Traits will be reworked, and broader balance tuning will continue.
- Spirit System & Hard Mode Difficulty Tuning
Hard Mode will be adjusted to offer a more significant challenge. We're also refining the Spirit system to add more strategic depth to your runs.
- Artifact Balance Overhaul
A major overhaul of the Artifact system is underway. Full details will be shared in a separate announcement.
- UI/UX Improvements
We're addressing UI elements that hinder gameplay and working toward a more intuitive, seamless experience.
- Bug Fixes & Optimization
Bug fixes and optimization updates will be applied, prioritizing significant issues.
In addition, core elements such as the Key System and the in-game Shop are also being structurally revamped to enhance the overall experience.
New Content Expansion
We're also preparing to expand the content of the game significantly:
- New Chapter
A brand-new chapter will introduce new areas, enemies, and a new boss tied to the evolving world of Guidus Zero.
- New Playable Characters
Unique new characters with fresh combat styles and tactical elements will be released sequentially.
- New Artifacts
New Artifacts are on the way to enable new builds and strategies.
- New Adventure Elements
In addition to combat-focused rooms, new room types—such as quests, minigames, and challenge objectives—will be introduced to enrich the adventure.
We're steadily expanding the depth and variety of our content to support long-term engagement and build toward a more rewarding adventure.
Looking Ahead
In 2025, we'll continue listening to your feedback and reinforcing what makes Guidus Zero truly special.
Please keep your thoughts and suggestions coming—we're actively monitoring our official Discord and community channels. Your voice shapes the future of Guidus Zero.
Thank you once again for being on this journey with us.
Source
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