Guardians of the Wild Sky
Steam News 11 March 20262mo ago

Hotfix 11/03/2026 - Bug Fixes, Building Improvements & Guardian Updates

Good afternoon Adventurers! We’ve been cooking up a new build thanks to everyone who has been reporting bugs and sharing feedback. These changes have been merged from our developer build, we have fixed many more issues,…

Update log

Full Guardians of the Wild Sky update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

11 fixes2 additions10 changes1 removal
  • Fixes
  • Gameplay
  • UI and audio
  • Store
fixedWe’ve been cooking up a new build thanks to everyone who has been reporting bugs and sharing feedback. These changes have been merged from our developer build, we have fixed many more issues, however, not all of them could be brought over into the demo build. Since we have been working around the clock squashing as many bugs as we can while also focusing on improvements we can make specifically for the demo. There’s still under a week left to jump in and play; as a reminder the demo will remain open until March 16th at 10 AM EST.
fixedToday’s update addresses several bug fixes from our latest build. As mentioned above, these changes have been merged from our development build. There are still additional fixes that didn’t make it into this demo update, but they have already been resolved on our end. Many of these changes are the direct result of community feedback and reports. Check below to see what's been done in this patch:
changedGameplay
changedUpdated some Altar requirements
changedUpdated several quest names
changedImproved base Guardian navigation

Good afternoon Adventurers!

We’ve been cooking up a new build thanks to everyone who has been reporting bugs and sharing feedback. These changes have been merged from our developer build, we have fixed many more issues, however, not all of them could be brought over into the demo build. Since we have been working around the clock squashing as many bugs as we can while also focusing on improvements we can make specifically for the demo. There’s still under a week left to jump in and play; as a reminder the demo will remain open until March 16th at 10 AM EST.

Today’s update addresses several bug fixes from our latest build. As mentioned above, these changes have been merged from our development build. There are still additional fixes that didn’t make it into this demo update, but they have already been resolved on our end. Many of these changes are the direct result of community feedback and reports. Check below to see what's been done in this patch:

Gameplay

  • Updated some Altar requirements

  • Updated several quest names

  • Improved base Guardian navigation

  • Fixed an issue where the Windseer would stop moving after being fast traveled to

  • Fixed an issue where larger Guardians could cause interaction failures due to the player being too far off the ground

  • Guardians will no longer attempt to deliver resources to ghost structures unless they are delivering the materials needed to construct them

Building

  • Improved wall to floor alignment

  • Added roof peak structures

  • Added structure rotation snapping. Walls and other structures will attempt to align themselves with floor edges automatically.This feature can be toggled off with the “U” key.

  • Improvements to floor pieces snapping to ship hulls

  • Improved stair placement

UI / Visual

  • Updated several Guardian icons

  • Updated several structure icons

  • Fixed an issue where sign text would fail to load for clients

  • Fixed an issue where incorrect craftable amounts were being displayed

Inventory & Crafting

  • Fixed issues with quick transferring items into storage

  • Fixed an issue where pending crafts were not persisting between play sessions

  • Fixed an issue where items could be crafted for free once one existed in the player’s inventory

  • Fixed an issue where items dropped from structures were not properly dropping

Guardian Systems

  • Guardians now prioritize putting items in storage with activated filters

  • Fixed an issue where Guardian-generated fuel items (heat, cold, mana, and electricity) could be removed from fuel slots

Thank you again for all the support, if you’re enjoying the demo, we would greatly appreciate you leaving a Steam review which can be made on the demo page. It helps support the team more than you may think. Thank you once again!

Source

Steam News / 11 March 2026

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