Full notes
Full Guardians of Holme update
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What changed
- Events
- Performance
- Workshop
- Fixes
Experience Optimization
Introduced a brand new UI in the character interface, allowing for easier access to skill and current mode challenge information.
Designed and created a series of simple artifact animations to enhance their performance, including:
Sharp Spear
Deep Turquoise
Molotov Cocktail
Acid Bomb
Red Signal Light
Auto Balista
Engineering Book
Barbed Panel
Frost Rune
Blessing of Nature
Black Magnet
Rod
Charging Censer
Dynamite
Sharp Rivets
Peace Idol
Broken Horcrux
Bucket List
Sun Amulet
Elven Bow
Horcrux Fragment
Wooden Doll
Recycling Scroll
Azure Stone
Reliquary
Double Barrel
Windy Pearl
Ice Hammer
Bug Fixes
Further addressed the issue of incorrect random effects in Daily Challenges.
Fixed the issue of summon unit flags having incorrect hierarchy.
Corrected the erroneous effects of the 【Black Magnet】.
Rectified the issues with the 【Frost Rune】's effects.
Resolved the problem where trap effects from 【Restriction Disarmed】 remained after removal.
Fixed a bug that caused the game to freeze when completing it on the highest difficulty.
Fixed the incorrect display range of the 【Silence】.
Addressed the problem where the in-game timer would accelerate erroneously under certain conditions.
Source
Changelog.gg summarizes and formats this update. How we read updates.