Full notes
Full Guardians of Holme update
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What changed
- Balance
- UI and audio
- Fixes
- Events
New Content
New Daily Challenges
Elemental Affinity: Doubles Oil Tar, Acid, Frost, and Burn stacks.
Demon Armor: Increases enemy Armor by 100%.
Full Speed Ahead: Waves will arrive earlier.
New Skill
Restriction Disarmed: Reduces Attack Delay of all traps within 1 cells by 15% for 10 seconds.
New Relics
Bucket List: When an ally is eliminated, applies Charm to the enemy. Can trigger 1 time every 20 seconds.
Corrosion Nail: Increases Trap damage of traps not constructed by players by 25%.
Auto Balista: Triggers 1 time every 60 seconds, dealing 200 damage to the first enemy about to reach the core.
Experience Optimization
Optimized the misalignment of the cursor when trying to select traps on walls.
Bug Fixes
Fixed an issue in some languages where players couldn't view current attributes in the character interface.
Fixed the display problem with summon mark flags.
Fixed the issue where some traps could not be randomized under specific circumstances.
Fixed the issue where random numbers caused excessive monotony in daily challenge types.
Source
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