In this update2
Full notes
Full Grow: Song of the Evertree update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- Fixes
Grow: Song of the Evertree changes
New features and improvements:
Builderkin have expanded the variety of caves you see on worlds
Traderkin has setup a new trade area. Where-ever shall you find it...?
Traderkin has expanded shop inventories
The Everkin have expanded the range of items they will trade Everkoin for.
World Seeds can now be released as soon as they are planted
Coppertop is now accepting a new range of tasty treats that can be used for Alchemy
Builderkin have upped the decoration placement cap per a town area (this will be a PC only update)
Builderkin should stop making some bad decisions about where they build town objects
Puzzlekin says the puzzles shouldn't be puzzling anyone anymore!
Fixes:
The Reportkin have been working to get Stats on worlds reporting correctly
Updates to Book lighting in various environments (was too dark/too bright in some areas)
Front end being too bright when exiting certain areas of the game
Player getting stuck in places (various fixes here)
Updates to Nature Reserve cameras for keyboard and mouse users
Some updates to grass clipping and character clipping
Updates to seating positions being offset on some chairs and couches
Pallas should stop following you around the world 😄
Fix for Arralyn bakery quest not completing if she is assigned to bakery before quest begins
500 miles achievement no longer includes Kazumi travel
NPC laugh lines fixed
Community garden looks more 'garden-y'
Fixed an issue where screenshots didn't always match the actual save location
Fixed issues where planters were spawning under ground
Total time played will display correctly now
Big trees should be choppable!
Reduced the size of the Everkid talk interact
Chests and other items in caves don't reset any more
Other fixes (everkid sized (aka little) fixes that are too long to list)
We hope you enjoy!
Source
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