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Steam News31 May 201412y ago

Ground Pounders Early Access Update 14: Where In The World Is Update 13?

Lets just say, for the sake of argument, I neglected to post the 13th update and changelog because of superstition... and not oafish forgetfulness. I've posted them below. Urg.

Full notes

Full Ground Pounders update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

19 fixes4 additions3 changes0 removals
  • Fixes
  • Performance
  • Gameplay
  • Store
  • UI and audio
  • Compatibility
fixedFixed exit game CTD
fixedFixed CTD from air units not docking correctly
fixedFixed audio crash
fixedFixed CTD when removing a spawned unit
fixedFixed victory point turn count not being saved
fixedFixed units spotted by recon not hiding at the start of the turn

Ground Pounders changes

fixedFixed exit game CTD
fixedFixed CTD from air units not docking correctly
fixedFixed audio crash
fixedFixed CTD when removing a spawned unit
fixedFixed victory point turn count not being saved

Lets just say, for the sake of argument, I neglected to post the 13th update and changelog because of superstition... and not oafish forgetfulness. I've posted them below. Urg. In my defence, Kickstarting takes a lot of work! There's only one of me! And they won't let me Kickstart for another me! As has been said, we're in the final push to final release - some of you have asked for a time-frame and on the one hand I want to say that this point, more than any other, is exactly when we want it to be ready when it's ready, so we're not rushing things. And at the same time, without commitment to a date, in the next couple of weeks. Playtesting is critical right now! Thank you for all the feedback and bug notes! Critical:

  • Fixed exit game CTD

  • Fixed CTD from air units not docking correctly

  • Fixed audio crash

  • Fixed CTD when removing a spawned unit

  • Fixed victory point turn count not being saved

  • Fixed units spotted by recon not hiding at the start of the turn

  • Enabled spawning air units and ships in any combat

  • Enabled purchasing and upgrading to air units and ships

Other:

  • Fixed AI playing recon card when the player's cards or space superiority cards are disabled

  • Fixed supply transport linking

  • Fixed requesting div command unit when there is a div command unit on the field

  • AI update

  • AI not to move Air Supply units on top of enemy bases

  • Fixed unit placement UI

Beta 0.1.3319 Critical:

  • Fixed CTD when attacking air base

  • Fixed quit crash

  • Fixed AI not using air units for combat support

  • Fixed being able to surface in on an invalid hex

  • Fixed MP freezes due to structures getting constantly revealed

  • Fixed text input placement on mac

  • Changes to AI attacking

Other:

  • Fixed (patch) fix AI "yo yo" action

  • AI tuning update with air units

  • Fixed moving off of victory points causes the victory point to go back to neutral

  • Added profile name syntax to savegames

  • Added notification for when you have pending friend requests

  • Fixed card tray sometimes showing AI hand

Beta 0.1.3284

Source

Steam News / 31 May 2014

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