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Steam News24 July 20178y ago

Patch Notes: v1.0.1.6 - July 24, 2017

Quick balance and bug fix patch. Nature's default Ultimate spell wasn't healing. We also fixed a bug with many of the raycast/beam spells where nearby objects were getting hit instead of players even though the spell ef

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Full Grimoire: Manastorm update

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What changed

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  • Server
fixedQuick balance and bug fix patch. Nature's default Ultimate spell wasn't healing. We also fixed a bug with many of the raycast/beam spells where nearby objects were getting hit instead of players even though the spell effect appeared normal. Servers will restart for patch and be back up in 5 minutes. Balance - Fire 1 Flames - Reduced range from 1024 to 768. The effect and the spell range should now be very similar. - Ice 2B Penetrating Cold - Increased min damage from 33 -> 35. - Ice 1B Frigid - Reduced effective range from 6k to 3k. Fixed a sound problem where this was playing fire sounds. - Nature 2B Fly Swarm - Reduced size of effect and changed it slightly. -Reduced the lifespan from 3s -> 1s decreasing its effective range to 2000. Increased cooldown to 2s. Costs 10 mana per projectile. - Earth 1 Burst - Increase the size of the projectiles to be closer to the old size. Reduced spread slightly. - Nether 3A Blackhole - Reduced Increase in damage per projectile from 1.5 -> 1.25. The projectile appears closer to the caster now. - Nether 1A Leech - Increased projectile speed from 1500 -> 1800. Bugs - Nature 4 Tree of Life - Fixed a bug where this spell wasn’t healing and was healing past the spell effect. Heals every 0.5s for 7. - Fixed a bug that was causing the following spells to not properly hit enemies when there was an object too close to the beam: Fire 1 Flames, Ice 1 Icelance, Lightning 1 Electricity, Lightning 1B Shock, Lightning 2 Lightning Bolt, Lightning 2A Energize, Nature 2A Anima Blast. - More performance tweaks to some Fire spell effects.

Grimoire: Manastorm changes

fixedQuick balance and bug fix patch. Nature's default Ultimate spell wasn't healing. We also fixed a bug with many of the raycast/beam spells where nearby objects were getting hit instead of players even though the spell effect appeared normal. Servers will restart for patch and be back up in 5 minutes. Balance - Fire 1 Flames - Reduced range from 1024 to 768. The effect and the spell range should now be very similar. - Ice 2B Penetrating Cold - Increased min damage from 33 -> 35. - Ice 1B Frigid - Reduced effective range from 6k to 3k. Fixed a sound problem where this was playing fire sounds. - Nature 2B Fly Swarm - Reduced size of effect and changed it slightly. -Reduced the lifespan from 3s -> 1s decreasing its effective range to 2000. Increased cooldown to 2s. Costs 10 mana per projectile. - Earth 1 Burst - Increase the size of the projectiles to be closer to the old size. Reduced spread slightly. - Nether 3A Blackhole - Reduced Increase in damage per projectile from 1.5 -> 1.25. The projectile appears closer to the caster now. - Nether 1A Leech - Increased projectile speed from 1500 -> 1800. Bugs - Nature 4 Tree of Life - Fixed a bug where this spell wasn’t healing and was healing past the spell effect. Heals every 0.5s for 7. - Fixed a bug that was causing the following spells to not properly hit enemies when there was an object too close to the beam: Fire 1 Flames, Ice 1 Icelance, Lightning 1 Electricity, Lightning 1B Shock, Lightning 2 Lightning Bolt, Lightning 2A Energize, Nature 2A Anima Blast. - More performance tweaks to some Fire spell effects.

Quick balance and bug fix patch. Nature's default Ultimate spell wasn't healing. We also fixed a bug with many of the raycast/beam spells where nearby objects were getting hit instead of players even though the spell effect appeared normal. Servers will restart for patch and be back up in 5 minutes. Balance - Fire 1 Flames - Reduced range from 1024 to 768. The effect and the spell range should now be very similar. - Ice 2B Penetrating Cold - Increased min damage from 33 -> 35. - Ice 1B Frigid - Reduced effective range from 6k to 3k. Fixed a sound problem where this was playing fire sounds. - Nature 2B Fly Swarm - Reduced size of effect and changed it slightly. -Reduced the lifespan from 3s -> 1s decreasing its effective range to 2000. Increased cooldown to 2s. Costs 10 mana per projectile. - Earth 1 Burst - Increase the size of the projectiles to be closer to the old size. Reduced spread slightly. - Nether 3A Blackhole - Reduced Increase in damage per projectile from 1.5 -> 1.25. The projectile appears closer to the caster now. - Nether 1A Leech - Increased projectile speed from 1500 -> 1800. Bugs - Nature 4 Tree of Life - Fixed a bug where this spell wasn’t healing and was healing past the spell effect. Heals every 0.5s for 7. - Fixed a bug that was causing the following spells to not properly hit enemies when there was an object too close to the beam: Fire 1 Flames, Ice 1 Icelance, Lightning 1 Electricity, Lightning 1B Shock, Lightning 2 Lightning Bolt, Lightning 2A Energize, Nature 2A Anima Blast. - More performance tweaks to some Fire spell effects.

Source

Steam News / 24 July 2017

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