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Steam News16 April 20262mo ago

Early Access Release: 04/16/2026 - 3 PM CST

Greetings, Gamers! We’re excited to officially welcome all of Steam to the Early Access launch of Grim Pulse: The First Blood starting today at 3 PM CST. This is just the beginning.

In this update3

Full notes

Full Grim Pulse: The First Blood update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition1 change0 removals
  • UI and audio
  • Maps
changedAdditional Information:>>>>>>>>>>>>>>>Suggested to playing using options menu on start game and setting to 1080p( if you must adjust your resolution, you should restart your game after applying the setting ), TSR / ultra quality or performance, V-sync 1; and then for the next page choosing lumen lighting on, and motion blur off.<<<<<<<<<<<<<<
addedAdditional Information:Controls: Thumbsticks for movement and panning screen, screen is locked to one direction(occ will be added at a later date). Right bumper = lock-on enemy Right trigger = block Left bumper = pulse break Left trigger = blood heal + animation cancel A = jump B = dash X = light attack Y = heavy attack Gamepad arrow up = lock weapon based on weapon visible Motorcycle = both thumb sticks down together(suggested to not use this in this build, there is a small bug that possibly spawns all ai on the map if used)

Grim Pulse: The First Blood changes

changed>>>>>>>>>>>>>>>Suggested to playing using options menu on start game and setting to 1080p( if you must adjust your resolution, you should restart your game after applying the setting ), TSR / ultra quality or performance, V-sync 1; and then for the next page choosing lumen lighting on, and motion blur off.<<<<<<<<<<<<<<
addedControls: Thumbsticks for movement and panning screen, screen is locked to one direction(occ will be added at a later date). Right bumper = lock-on enemy Right trigger = block Left bumper = pulse break Left trigger = blood heal + animation cancel A = jump B = dash X = light attack Y = heavy attack Gamepad arrow up = lock weapon based on weapon visible Motorcycle = both thumb sticks down together(suggested to not use this in this build, there is a small bug that possibly spawns all ai on the map if used)

Greetings, Gamers!

We’re excited to officially welcome all of Steam to the Early Access launch of Grim Pulse: The First Blood starting today at 3 PM CST.

This is just the beginning.

Early Access Details:

Grim Pulse: The First Blood is launching at $7.99. This pricing is intentional, we want to keep the game accessible to as many players as possible, while also supporting continued development. Your support helps move beyond bootstrapping and push toward a more stable, polished experience as the year progresses. Please feel free to post a review, EA's focus for the first month shall be based around Combat Feel.

Transparency:

Pricing shall increase towards $24.99 overtime.

This is now being built with you. Jump in, experience 'The First Blood', and help shape what comes next.

See you in the Pulse Gamers~

Additional Information:

The camera is still locked to one direction.

>>>>>>>>>>>>>>>Suggested to playing using options menu on start game and setting to 1080p(if you must adjust your resolution, you should restart your game after applying the setting), TSR / ultra quality or performance, V-sync 1; and then for the next page choosing lumen lighting on, and motion blur off.<<<<<<<<<<<<<<

Controls: Thumbsticks for movement and panning screen, screen is locked to one direction(occ will be added at a later date). Right bumper = lock-on enemy Right trigger = block Left bumper = pulse break Left trigger = blood heal + animation cancel A = jump B = dash X = light attack Y = heavy attack Gamepad arrow up = lock weapon based on weapon visible Motorcycle = both thumb sticks down together(suggested to not use this in this build, there is a small bug that possibly spawns all ai on the map if used)

Source

Steam News / 16 April 2026

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