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Steam News17 January 20265mo ago

Version 0.41 released

I've just released Version 0.41. Main changes are: UI update Onboarding improvement / simplification Enemy targeting improvements - you can now apply selected targeting to all towers, or all towers of the same type Snip

Full notes

Full Grid Forge TD update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition2 changes2 removals
  • UI and audio
  • Gameplay
  • Balance
changedUI update
addedEnemy targeting improvements - you can now apply selected targeting to all towers, or all towers of the same type
changedSniper: 10% extra damage each time a given sniper tower hits the same enemy
removedCracked tiles: if you delete tiles on the same grid location 4 times or more you will no longer be able to build on top of them.
removedOption to remove damage numbers (should help performance at excessively high wave numbers!)

I've just released Version 0.41. Main changes are:

  • UI update

  • Onboarding improvement / simplification

  • Enemy targeting improvements - you can now apply selected targeting to all towers, or all towers of the same type

  • Sniper: 10% extra damage each time a given sniper tower hits the same enemy

  • Cracked tiles: if you delete tiles on the same grid location 4 times or more you will no longer be able to build on top of them.

  • Starting the next wave early now doesn't cost you time. E.g. if you start the wave 5 seconds early your mana bar will refill as if those 5 seconds had occurred rather than been skipped.

  • Right click now rotates your tetrominoes

  • Option to remove damage numbers (should help performance at excessively high wave numbers!)

  • Option to disable the slow-down while placing a tetromino

Source

Steam News / 17 January 2026

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