In this update1
Full notes
Full Greenhearth Necromancer update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Fixes
- UI and audio
- Events
- Server
Greenhearth Necromancer changes
Hello necromancers! β¨π
We've got a minor update for you today that should address a variety of issues reported in our forums and on our Discord! Thank you again to all the folks who have been helping us find and solve these issues!
v. 1.0.4 Patch Notes (May 26th, 2026)
β¨ = Community reported or requested!
Added a toggle to skip Health change animations β¨
Added a toggle to skip Bloom change animations β¨
Added a Card Hand full notification β¨
Added a breadcrumb when the Card Hand is full β¨
Added potion limits to Ichorous, Marrow, & Sequoia potions β¨
The damage boost from Systemics now appears in the Codex β¨
All consumption stats now have a minimum of 10%
Increased the Root Point cap
Circle of Effigies changes β¨
Empowered
-25% spell consumption on section (was -100%)
Standard
-25% spell consumption on target (was -50% on section)
Abundant Nectar changes β¨
Empowered
+2 of each uncommon ingredient when pruning on target for duration (was on section)
Standard
+1 of each uncommon ingredient when pruning on target for duration (was on section)
Duration
3 levels (was 30 minutes)
Fixed an issue that reversed the intended damage boost of Systemics β¨
Fixed a save issue that triggered contagions on every reload for some regions β¨
Fixed an issue with wandering spells triggering too many notifications when completing β¨
Fixed an issue in the Market with the hero plant Prudence β¨
Fixed an issue that could cause duplicate recipes in the Market β¨
Fixed an issue with spell damage visualization β¨
Fixed an issue that would cause animations to sometimes block the game β¨
Fixed an issue with a Compostifer goal not activating β¨
Fixed an issue with a Compostifer goal being completed by the wrong task β¨
Fixed some general description issues β¨
Fixed various typos β¨
Fixed an issue that made a late-game key event appear too early
ALSO: Steam Cloud saves are now working! Steam Deck users, you can now move your save between PC & Deck.
If you have a bug or feature request of your own, hop into our server or let us know in the Steam forums. Join our Discord server!
Once again, thank you to everyone who has helped us quash these bugs and improve the quality of life of the game! We believe the game is in an even better spot now, and we couldn't have done it without our community.
See you around the Greenhearth co-op,
Colin [Community Manager]
Source
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