Full notes
Full Greedy Spin: Reel Roguelike update
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Repeated intro
Hello players!
What changed
- Balance
- Gameplay
- UI and audio
- Maps
- Events
- Fixes
Greedy Spin: Reel Roguelike changes
This update brings a highly useful Boss Preview feature to help you better plan your builds. We've also made a ton of balance adjustments to the mid-to-late game economy and numerical experience.
🆕 New Features & QoL Improvements
- Global Boss PreviewAdded a Boss Preview feature in the stage progress UI. You can now check the details of all upcoming Bosses in your current run ahead of time!
- Boss Entrance PromptAdded a new banner animation prompt when entering a Boss stage.
Animation Speed-up: Sped up the animation when using consumables for smoother gameplay.
⚙️ Balance & Mechanics Adjustments
- Target Chips LoweredDecreased the target chip requirements for mid-to-late game stages, making the transition smoother.
- Legendary Rate Up!Increased the appearance probability of "Legendary" rarity plugins.
- $ Rewards IncreasedIncreased the amount of $rewarded upon clearing the game. The interest mechanic has also been modified: you now gain 1$ in interest for every 5 $ you hold.
Overflow Chip Exchange: Smoothed the exchange rate curve for converting "Overflow Chips" into Cash.
Endless Mode Scaling: Accelerated the growth rate of target chips in Endless Mode. Get ready for a much crazier challenge!
Plugin "Devil Fruit" Buffed: Optimized the trigger logic for this plugin. Its effects now cover almost every imaginable trigger scenario.
🐛 Bug Fixes
- General FixesFixed several known bugs and made minor visual tweaks.
Source
Changelog.gg summarizes and formats this update. How we read updates.
