GreedFall: The Dying World
Steam News 27 April 202624d ago

GreedFall:The Dying World Patch 1.2

Hi Carants, We've deployed a patch which brings various fixes to the game. Localization: Retakes on Japanese added. Localization fixes. Stability and Performance Fixed multiple causes of crashes occurring during gamepla…

Update log

Full GreedFall: The Dying World update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

12 fixes1 addition2 changes0 removals
  • Gameplay
  • Performance
  • Fixes
  • UI and audio
addedLocalization:Retakes on Japanese added.
fixedStability and PerformanceFixed multiple causes of crashes occurring during gameplay, including: After loading an autosave on the boat and using the dock during a quest When repeatedly crossing combat boundaries in the Olima Underground Complex During fast travel from Constanzia When selecting the first teleport option to the Deutan Embassy (Out of Memory) During a quest under specific conditions During the fight following the cutscene with Kurnaz (audio-related issue) When accessing the Bridge Alliance pier on AMD GPUs
fixedStability and PerformanceFixed a crash that could occur when switching Xbox accounts while the game is running
changedStability and PerformanceImproved overall game stability during fast travel
changedStability and PerformanceReduced excessive loading times
fixedQuests and ProgressionFixed an issue where “Sniffing out a Necklace” could fail due to a missing NPC

Hi Carants,

We've deployed a patch which brings various fixes to the game.

Localization:

  • Retakes on Japanese added.

  • Localization fixes.

Stability and Performance

  • Fixed multiple causes of crashes occurring during gameplay, including:

    • After loading an autosave on the boat and using the dock during a quest

    • When repeatedly crossing combat boundaries in the Olima Underground Complex

    • During fast travel from Constanzia

    • When selecting the first teleport option to the Deutan Embassy (Out of Memory)

    • During a quest under specific conditions

    • During the fight following the cutscene with Kurnaz (audio-related issue)

    • When accessing the Bridge Alliance pier on AMD GPUs

  • Fixed a crash that could occur when switching Xbox accounts while the game is running

  • Improved overall game stability during fast travel

  • Reduced excessive loading times

Quests and Progression

  • Fixed an issue where “Sniffing out a Necklace” could fail due to a missing NPC

  • Fixed an issue where the objective would not update if the left-side guard was killed in stealth before Baren

  • Fixed multiple progression blockers affecting the following quests:

    • “Save Teer Fradee, Secret Meeting”

    • “Doneigad's Initiation”

    • “A Crown For A Journey”

    • “A Beast in The Military Quarter”

    • “A New Alliance”

  • Fixed an issue preventing progression after the initiation story stage

  • Ludwig’s third companion quest can now be unlocked as intended

  • Fixed an issue in “Nauts in Disguise” where the tonic could not be found or crafted

Gameplay and AI

  • Fixed an issue where the player could become trapped when entering a restricted room during Ludwig’s quest

  • Fixed an issue where companions would repeatedly ask the player to wait at camp

Save System

  • Fixed issues that could result in loss of progress or prevent saving during gameplay

Audio

  • Fixed an issue where sound effects and dialogue audio could be missing

Achievements

  • Fixed an issue where the achievement “All for one, one for all!” could not be unlocked during main quest progression

Thank you for your continued feedback and support!

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Source

Steam News / 27 April 2026

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