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Steam News9 May 20251y ago

3.1.1 Update

Hello residents, This is NINEHECTARE! The 3.1.1 patch for has been released! In this update, we've addressed bugs and optimization issues from version 3.1, along with improvements to overall convenience!

Full notes

Full Gray Haven : Witch's Garden update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello residents, This is NINEHECTARE!

What changed

7 fixes0 additions9 changes0 removals
  • Performance
  • Gameplay
  • Store
  • UI and audio
  • Events
  • Fixes
fixedThe 3.1.1 patch for has been released! In this update, we've addressed bugs and optimization issues from version 3.1, along with improvements to overall convenience!
changedImprovements:
fixedFixed an issue where skills would not activate properly while moving or attacking.
changedImproved lag that occurred when the game was left running for a long time.
fixedFixed an issue where character outfits couldn't be changed after the ending.
changedEnhanced interface controls and usability.

Gray Haven : Witch's Garden changes

fixedThe 3.1.1 patch for has been released! In this update, we've addressed bugs and optimization issues from version 3.1, along with improvements to overall convenience!
changedImprovements:
fixedFixed an issue where skills would not activate properly while moving or attacking.
changedImproved lag that occurred when the game was left running for a long time.
fixedFixed an issue where character outfits couldn't be changed after the ending.

The 3.1.1 patch for has been released! In this update, we've addressed bugs and optimization issues from version 3.1, along with improvements to overall convenience!

Improvements:

  • Fixed an issue where skills would not activate properly while moving or attacking.

  • Improved lag that occurred when the game was left running for a long time.

  • Fixed an issue where character outfits couldn't be changed after the ending.

  • Enhanced interface controls and usability.

  • Adjusted the difficulty of some dungeons to be slightly easier.

  • Fixed an issue where higher rewards were not given beyond difficulty level 99.

  • Fixed an issue where some weapons attacked in the wrong direction.

  • Standardized weapon attack speeds for better balance.

  • Fixed an issue where the player character's eyes would close unintentionally.

  • Fixed abnormal soul price display in the sales panel.

  • Made it easier to distinguish between craftable and non-craftable items.

Planned Fixes:

  • Some monsters display abnormal animations upon death.

  • The Altar of Emotion in the arena will be restricted from being selected after stage 5.

  • Occasionally, some monsters freeze and fail to recognize the player.

  • [Unreproducible] Unable to change residents’ outfits after viewing the ending.

  • [Unreproducible] Blade Dash does not deal damage in the May Quest dungeon.

is now preparing for its upcoming DLC release! All of this has been possible thanks to your support and feedback!!

Our next project has also completed its prototyping phase, and we aim to release a demo during the summer sale season (June ~ July)!!!

Thank you!

Source

Steam News / 9 May 2025

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