Full notes
Full Gravity Strike update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Features
added chase ai action
added retreat ai action
added gold pickup ai action
added inverse bool to ai action response curve
added ai action delay after action executed
added check enemies with lowest health in view
Changes
reworked ai actions api with behaviours
Other
activated temporary king preset for test
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Source
Changelog.gg summarizes and formats this update. How we read updates.
