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Steam News6 June 202628d ago

Roadmap Update June 2026:

May was a super productive month! I quickly finished the April tasks and added several new levels. I also refined the visuals a few times, and they're now much cleaner in time for Next Fest.

Full notes

Full Gravity Grove update

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What changed

0 fixes3 additions0 changes0 removals
  • Gameplay
  • Performance
  • Workshop
addedI quickly finished the April tasks and added several new levels. I also refined the visuals a few times, and they're now much cleaner in time for Next Fest. However, a few animations still need improvement for the full release.
addedI spent a lot of time playtesting in May, fixing game crashes, bugs and softlocks that curious players uncovered. The most challenging task was redesigning the menu and level structure and I’m super happy with the results. Since the early access version had no sound, I added audio and updated the Steam page with new assets and an updated trailer.
addedI also registered for additional events after Next Fest and am excited to add Steam Workshop support this month.

Gravity Grove changes

addedI quickly finished the April tasks and added several new levels. I also refined the visuals a few times, and they're now much cleaner in time for Next Fest. However, a few animations still need improvement for the full release.
addedI spent a lot of time playtesting in May, fixing game crashes, bugs and softlocks that curious players uncovered. The most challenging task was redesigning the menu and level structure and I’m super happy with the results. Since the early access version had no sound, I added audio and updated the Steam page with new assets and an updated trailer.
addedI also registered for additional events after Next Fest and am excited to add Steam Workshop support this month.

May was a super productive month!

I quickly finished the April tasks and added several new levels. I also refined the visuals a few times, and they're now much cleaner in time for Next Fest. However, a few animations still need improvement for the full release.

I spent a lot of time playtesting in May, fixing game crashes, bugs and softlocks that curious players uncovered. The most challenging task was redesigning the menu and level structure and I’m super happy with the results. Since the early access version had no sound, I added audio and updated the Steam page with new assets and an updated trailer.

I also registered for additional events after Next Fest and am excited to add Steam Workshop support this month.

Oh, and the demo is out now! It launched in early June after a short delay in the Steam review process, but it's now live and playable. 🌱💚 Steam post image

Source

Steam News / 6 June 2026

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