Full notes
Full Gravity Grove update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
April was a big behind-the-scenes month. I published my first Steam build and began testing it on various hardware. During that process I ran into some issues with the Linux version, but in the end figured out how to get it running smoothly. I upgraded the settings and accessibility menu and implemented full controller support.
This took more time than planned, so I only finished 19 of the 35 demo levels and some placeholder art still needs replacing. These tasks will be wrapped up in early May.
Thanks to the beta feedback, May will also see a camera rework: you will be able to tilt the cube to preview the next side before walking over an edge.
The demo is still on track for mid-to-end of May and I’m looking forward to sharing it with you! 🌱💚
Source
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