Full notes
Full Gravity Force update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Compatibility
- Balance
- UI and audio
"Making a DEMO version is easy - just copy the game and remove all the stuff you don't want to ship with it." -- me "Boy was I wrong!" -- also me
It was a lot of work, but now we are happy to announce that Gravity Force BETA 0.34 is out and ready to be playtested by the circle of hand selected testers.
For thouse of you who are not on the playtesters list, but want to: Just wishlist the game. This gives the chance to be randomly selected for the next closed playtest.
Edited the texts of the failure and success panels. Well, they are short, but they get the point accross, I guess. - Tackled an issue where players with lower resolution can't see the "Start" button - Implemented cogwheels. Giant cogwheels. Because... why not? - Added a new "Mineshaft" level called "Locksmith" - Added a new "Mineshaft" level called "Rotary Valve" - Implemented the damage system! Now your ship will retaliate what you do to it. Prepare for leaking tanks and malfunctioning thrusters. - ... and a lot more things under the hood
Source
Changelog.gg summarizes and formats this update. How we read updates.
