Full notes
Full Gravity Ace update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Events
- Fixes
Big sigh of relief. It's a new day.
New and updated:
Added tractor beam sound effect (on the fence about this one, let me know what you think)
Highlight missing items on gameover screen
Added social links
Added button for campaign reset on level chooser screen
Record best time with score and best score with time for each rank achieved in every level
Changed "Continue" button on gameover to go immediately to next level
Added "Levels" button on gameover to return to level chooser
Added speedrun section to options
Added option to disable dialog
Dialog doesn't appear if Dialog setting is off but still responds to and activates event triggers
Reduce coin explosion radius for slightly easier pickup
Enhanced speedrun timer with new timer background art, new position
Laser gates and steam vents reset timings to original values on level restart
Updated build to use headless Godot
Fixed:
Fixed shield bug when out of fuel and shooting
Fixed rapid clicking on Go button on Ready screen
Fixed clicking things behind Ready screen
Fixed timer reset on level restart (visual)
Fixed collision from laser beams in editor
Source
Changelog.gg summarizes and formats this update. How we read updates.
