Full notes
Full Gravity Ace update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
Our first update is now available! There are a few smallish additions but mostly bug fixes and quality of life improvements. Please post any bug reports in the discussion forum. The next update will have a better ratio of new features to bug fixes as we lock down the remaining issues that have been reported. Thanks for your help, everybody!
New and updated:
Updated controls for advancing dialog. SPACEBAR and ESC augment X. Classic mode shooting moved to SHIFT and ENTER
Added special S victory music
Esc key pauses, Esc key advances dialog
Bug fixes:
Fixed "back to menu" softlock. Caused by pausing the scene transition scene
Fixed the sound effect slider. Sound effect slider now changes volume for everything that is not a music including the UI
Fixed muffled audio bug. When pausing and then going to gameover, the audio would remain muffled until restart
Fixed how to play scene. Removes all game objects from How To Play scene so they cannot interfere with game world. Fixes continue double-input on How To Play
Fixed red/blue chromatic aberration doesn't go away
Removed obsolete SDL controller mapping
Fixed missile sound too loud. Was on wrong audio bus
Fixed coin counting bug on restart
Fixed tractor beaming hidden enemies
Source
Changelog.gg summarizes and formats this update. How we read updates.
