Full notes
Full Gravity update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
This update includes cleanup around the timing mechanics. Please note that most bugs were visual, and the proper times and replays were uploaded. One bug caused your uploaded time to be slower, but no bugs caused an artificially fast run.
Fixed rare issue where ghost replays desync
Fixed issue with incorrect time on split timer when resetting the level during the win animation
Fixed issue with incorrect time on win screen when you reset the level at some point during the run
Fixed issue where the time on the win screen was 1-2 frames faster than your actual score
Resetting the level on the first level of a pack will reset the whole pack
Added transition effect when resetting/loading a level
Added longer transition effect when loading the first level of a pack or going to the win screen
Source
Changelog.gg summarizes and formats this update. How we read updates.
