Full notes
Full Graveyard Gunslingers update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
Graveyard Gunslingers changes
Gun Meta Progression– guns will feature unique, upgradable stats in addition to their current abilities. These stats can be upgraded between matches.
Character Meta Progression– each character's stats can be individually upgraded between matches for a more personalized play experience.
Character Unique Skill Meta Progression – characters will also have unique skill progression to further customize gameplay.
Gun-Specific Skill Trees – each gun will have its own custom upgrade paths, adding more replayability.
Reworked Difficulty System – instead of the current 3 difficulty levels, there will be 9 more gradual levels, each with three stages. The highest difficulty level will make the game much more challenging than it currently is, with enhanced enemy behavior and stats.
Resource Drops – special resources that provide +2 resources will be added, though they will be harder to carry.
Map Updates– expect a greater variety of map designs and layouts, new chests, explosive barrels, interactable objects, and more.
Tweaks and Improvements– numerous tweaks and improvements to enhance the overall game experience.
Source
Changelog.gg summarizes and formats this update. How we read updates.
