Full notes
Full Graveyard Gunslingers update
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What changed
- Maps
Graveyard Gunslingers changes
We’ve hit our biggest milestone! I’m Ignas, the main developer behind Graveyard Gunslingers, and today I want to celebrate the release of Graveyard Gunslingers with all of you!
Just before the release, we hit 12,800 wishlists! Honestly, I never imagined this would happen, and I owe it all to you – the awesome community supporting Graveyard Gunslingers. You’ve made this journey beyond anything I could have dreamed!
One thing I’ve always wanted for Graveyard Gunslingers was a fresh twist on the bullet-hell genre. This comes in several ways: a dynamic day-night cycle, resource gathering, and a skill tree accessible right from the start. This setup allows players to unlock abilities based on collected resources and fully customize their playstyle. During the day, players gather resources, while night brings waves of zombies, transforming the game into an intense bullet-hell experience! Each game offers a unique map layout, generated from randomized, handcrafted segments that progressively unlock with collected enemy souls, adding suspense to exploration. With varied zombie types and difficulty levels that reward high-risk play, Graveyard Gunslingerspromises a fresh, strategic experience every time.
Game is out NOW!
It’s time to talk about the full game! I’m thrilled to announce that Graveyard Gunslingers is fully complete! Every bit of content is in place, and (fingers crossed) free from any major bugs.
The full game release is TODAY! I can’t wait for you to try my Graveyard Gunslingers! Your support has brought Graveyard Gunslingers to life, and I’m so grateful for every bit of it!
Our Discord community started to grow as well, with players jumping in to share tips, plan future content, and get hyped together.
See you in the game, Ignas
Source
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