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Steam News15 July 20241y ago

Resource harvesting overhaul and new skill tree choices

CHANGELOG: Character harvesting animations updated Each resource now has a random amount of health Resource drop amount increased by 1.

Full notes

Full Graveyard Gunslingers update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions8 changes0 removals
  • Gameplay
  • Balance
  • Maps
  • UI and audio
  • Performance
changedCharacter harvesting animations updated
addedEach resource now has a random amount of health
changedResource drop amount increased by 1.8x
changedUpgrade prices increased by 2x
addedHarvest tool damage introduced
addedHarvest tool damage upgrade tree added

Graveyard Gunslingers changes

changedCharacter harvesting animations updated
addedEach resource now has a random amount of health
changedResource drop amount increased by 1.8x
changedUpgrade prices increased by 2x
addedHarvest tool damage introduced

CHANGELOG:

  • Character harvesting animations updated

  • Each resource now has a random amount of health

  • Resource drop amount increased by 1.8x

  • Upgrade prices increased by 2x

  • Harvest tool damage introduced

  • Harvest tool damage upgrade tree added

  • More gradual carry limit upgrades

  • Now resources fly into fire upon entering the collection area

  • Resource rope grapple visuals updated

  • New map variations added

  • At the start of the day, text shows how many days have passed

  • Various UI upgrades

  • Language translations updated in various places

  • Better performance when there are many enemies on screen

  • Character skill tree balance updated

Source

Steam News / 15 July 2024

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