Full notes
Full Graveyard Gunslingers update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Maps
- UI and audio
- Performance
Graveyard Gunslingers changes
CHANGELOG:
Character harvesting animations updated
Each resource now has a random amount of health
Resource drop amount increased by 1.8x
Upgrade prices increased by 2x
Harvest tool damage introduced
Harvest tool damage upgrade tree added
More gradual carry limit upgrades
Now resources fly into fire upon entering the collection area
Resource rope grapple visuals updated
New map variations added
At the start of the day, text shows how many days have passed
Various UI upgrades
Language translations updated in various places
Better performance when there are many enemies on screen
Character skill tree balance updated
Source
Changelog.gg summarizes and formats this update. How we read updates.
