Full notes
Full GraveDiggers update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
Fixies :
Some session were not starting due to late joining or reconnection
The body has spawned a message that wasn't shown to everyone
There are now two cars, because there is a bug with having the third player in the trunk. So until we figure out a solution, you'll have 2 cars.
Some issues with the health system were slowing performances on some computers.
The time of the ceremony wasn't sync for all the players
The body didn't had its own icon
The days are now slightly shorter
Sometimes the dead body wasn't spawning
The money reward shown in the UI was at the wrong value
There was a bug where you could steal the dead body from the hands of another player right at the moment it was put in the coffin. It was a soft lock
The build size is now slightly smaller
Source
Changelog.gg summarizes and formats this update. How we read updates.
