Full notes
Full Gratuitous Space Battles 2 update
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What changed
- Performance
Hi, we just patched the game with some bug fixes, balance changes and some cool new stuff! Complete list... Version Release 1.39 August =========================== 1)
Visual Change
Shield impact effects now vastly, vastly better :D. 2)
Balance Change
The Frigate & Destroyer-based anti-fighter missile module is now vastly better at hitting fighters. 3)
Bug Fix
Fighters that have taken only armor damage will now get that damage repaired succesfully at a carrier before undocking. 4)
Bug Fix
Fighters returning to carriers will now slow down if their turning circle means they cannot actually dock with the parent carrier. 5) Changed the way missile speed is displayed so now the values are directly comparable to ship speeds. 6)
Bug Fix
Game no longer crashes if you somehow design a ship where one layer spills out over the edges of the design. 7)
Bug Fix
Fixed text spillover and incorrect scrolling on mods page with lots of mods installed. 8)
Bug Fix
Errors (especially on mod screen) with files not being saved/read back correctly now fixed. 9)
Balance Change
The Cruiser-based anti-fighter missile module is now vastly better at hitting fighters. 10)
Visual Change
New feature (on high detail setting) for shields collapse. 11)
Visual Change
New visuals for radiation effect.
Source
Changelog.gg summarizes and formats this update. How we read updates.
