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Steam News3 August 201510y ago

Updated to version 1.39 (On windows)

Hi, we just patched the game with some bug fixes, balance changes and some cool new stuff! Complete list... Version Release 1.

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Full Gratuitous Space Battles 2 update

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What changed

0 fixes0 additions1 change0 removals
  • Performance
changedHi, we just patched the game with some bug fixes, balance changes and some cool new stuff! Complete list... Version Release 1.39 August =========================== 1) Visual Change: Shield impact effects now vastly, vastly better :D. 2) Balance Change: The Frigate & Destroyer-based anti-fighter missile module is now vastly better at hitting fighters. 3) Bug Fix: Fighters that have taken only armor damage will now get that damage repaired succesfully at a carrier before undocking. 4) Bug Fix: Fighters returning to carriers will now slow down if their turning circle means they cannot actually dock with the parent carrier. 5) Changed the way missile speed is displayed so now the values are directly comparable to ship speeds. 6) Bug Fix: Game no longer crashes if you somehow design a ship where one layer spills out over the edges of the design. 7) Bug Fix: Fixed text spillover and incorrect scrolling on mods page with lots of mods installed. 8) Bug Fix: Errors (especially on mod screen) with files not being saved/read back correctly now fixed. 9) Balance Change: The Cruiser-based anti-fighter missile module is now vastly better at hitting fighters. 10) Visual Change: New feature (on high detail setting) for shields collapse. 11) Visual Change: New visuals for radiation effect.

Hi, we just patched the game with some bug fixes, balance changes and some cool new stuff! Complete list... Version Release 1.39 August =========================== 1)

Visual Change

Shield impact effects now vastly, vastly better :D. 2)

Balance Change

The Frigate & Destroyer-based anti-fighter missile module is now vastly better at hitting fighters. 3)

Bug Fix

Fighters that have taken only armor damage will now get that damage repaired succesfully at a carrier before undocking. 4)

Bug Fix

Fighters returning to carriers will now slow down if their turning circle means they cannot actually dock with the parent carrier. 5) Changed the way missile speed is displayed so now the values are directly comparable to ship speeds. 6)

Bug Fix

Game no longer crashes if you somehow design a ship where one layer spills out over the edges of the design. 7)

Bug Fix

Fixed text spillover and incorrect scrolling on mods page with lots of mods installed. 8)

Bug Fix

Errors (especially on mod screen) with files not being saved/read back correctly now fixed. 9)

Balance Change

The Cruiser-based anti-fighter missile module is now vastly better at hitting fighters. 10)

Visual Change

New feature (on high detail setting) for shields collapse. 11)

Visual Change

New visuals for radiation effect.

Source

Steam News / 3 August 2015

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