HomeGamesUpdatesPricingMethodology
Steam News6 April 20262mo ago

Patch #2

Patch #2 Added: -Floor 1 of Petra's tower is NOW OPEN and can be completed. It's a bit of a hike in challenge, you must utilise the crest system and think of a strategy or you will be crushed fast.

Full notes

Full Granser - Act 1 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions1 change0 removals
  • UI and audio
  • Gameplay
changedAdded: -Floor 1 of Petra's tower is NOW OPEN and can be completed. It's a bit of a hike in challenge, you must utilise the crest system and think of a strategy or you will be crushed fast. -1 new boss and npc, possibly playable in the future. (inside the tower that is) -2 new music tracks. -Enraged variants of 3 existing enemies, further floors will have brand new tower only enemies.
fixedFixed: -Len actually didn’t count as a god, so her tutorial didn’t trigger, and more importantly when everyone but her died in combat the game didn’t end like it was supposed to. -De-buffs related to speed were incorrectly tagged and thus would not trigger in every scenario, now fixed. -Replaced all sword melee sound effects with better ones.
addedNo new issues reported.
addedNext on the docket is floor 2 of the tower, while I mix in some work on adding two more towns to be accessible throughout the main story.

Patch #2

Added: -Floor 1 of Petra's tower is NOW OPEN and can be completed. It's a bit of a hike in challenge, you must utilise the crest system and think of a strategy or you will be crushed fast. -1 new boss and npc, possibly playable in the future. (inside the tower that is) -2 new music tracks. -Enraged variants of 3 existing enemies, further floors will have brand new tower only enemies.

Fixed: -Len actually didn’t count as a god, so her tutorial didn’t trigger, and more importantly when everyone but her died in combat the game didn’t end like it was supposed to. -De-buffs related to speed were incorrectly tagged and thus would not trigger in every scenario, now fixed. -Replaced all sword melee sound effects with better ones.

No new issues reported.

Next on the docket is floor 2 of the tower, while I mix in some work on adding two more towns to be accessible throughout the main story.

Source

Steam News / 6 April 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.