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Steam News8 February 20206y ago

Beta 0.7.1 is Live

New Content New Story chapters 19 and 20. Added 11 story combat encounters. New story boss. New and updated card artworks. New animated cutscenes. Improved buttons and combat HUD elements. New loading screen animation.

In this update3

Full notes

Full Grand Guilds update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes11 additions3 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Balance
  • Maps
addedNew ContentNew Story chapters 19 and 20.
addedNew ContentAdded 11 story combat encounters.
addedNew ContentNew story boss.
addedNew ContentNew and updated card artworks.
addedNew ContentNew animated cutscenes.
changedNew ContentImproved buttons and combat HUD elements.

Grand Guilds changes

addedNew Story chapters 19 and 20.
addedAdded 11 story combat encounters.
addedNew story boss.
addedNew and updated card artworks.
addedNew animated cutscenes.

New Content

  • New Story chapters 19 and 20.

  • Added 11 story combat encounters.

  • New story boss.

  • New and updated card artworks.

  • New animated cutscenes.

  • Improved buttons and combat HUD elements.

  • New loading screen animation.

Gameplay Changes

  • New keyword "Summon" will spawn AI controlled units.

  • Added 11 Monico cards.

  • Added 12 Draken cards.

  • Added multiple passives for various heroes.

  • Changed Head Start passive for Rei.

  • Added passives for boss enemies.

Bug Fixes

  • Fixed a bug that caused enemies to sometimes not use their basic attack.

  • Fixed an issue where pushing enemies would sometimes lead them to wrong tiles.

  • Fixed a bug where a push card with wall hit damage incorrectly deals that damage.

  • Corrected some typos and grammatical errors in the dialogue.

  • Fixed a bug where some characters have blank, white portraits during dialogue.

  • Fixed a bug where the Pause menu covered by other UI elements.

  • Fixed an issue where players could still interact with the grid while the game is paused.

  • Fixed a bug that caused the World Map ship to not move correctly.

  • Addressed an issue where some passives relating to debuffs would not trigger properly.

  • Changed some enemy cards to correctly display their intended ranges.

  • Fixed a couple of ragdoll issues.

Source

Steam News / 8 February 2020

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