Full notes
Full Grand Guilds update
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Repeated intro
Hey everyone! Here's our latest beta release where a major character is making an appearance.
What changed
- Compatibility
- Gameplay
- Maps
- Balance
- Fixes
- Store
Grand Guilds changes
New Content
Added Chapter 8 and part of Chapter 9.
6 new story encounters.
3 new combat maps.
New Boss Enemy: Shadow Vox Assassin.
Lots of new card artworks.
Updated Mami's UV and textures.
Gameplay & Balance
Enabled Auto wait for units with no more actions left.
Renamed Paco's default passive.
Improved Paco's idle and run animations.
Adjusted sword attack animations.
Increased Monico's overall healing.
Bug Fixes
Fixed bug where cards appear with incorrect integer value.
Fixed a bug that produced inaccurate damage values when attacking from an elevated position.
Fixed bug when taunting a Player unit.
Edited passive descriptions for multiple characters.
Fixed Eliza's skin weights.
Fixed several dialogue typos.
Fixed bug with Deadeye card not working.
Fixed bug with Return Fire not always triggering.
Fixed victory sound stinger.
Fixed visual bugs related to gas masks.
Thanks for reading!
Source
Changelog.gg summarizes and formats this update. How we read updates.
