Full notes
Full Grand Class Melee 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Store
- Balance
General:
Monsters have been added to the game. These creatures wander mindlessly, and drop a heart when killed.
One monster has been added per biome. Boars in the wood, Rats in the dune, Spiders in the mire, and Wolves in the Ruin.
Cosmetic Changes:
The credit screen now acknowledges the team the monster sprites were originally designed for.
Bug Fixes:
Players should no longer jump around when they start a round in a tree or other obstacle.
When the Wild Snare ability ends, the grass and water textures around the player should now properly revert to their original pallet.
Skeletons should no longer be able to pick up health drops.
Various other bug fixes.
Source
Changelog.gg summarizes and formats this update. How we read updates.
