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Steam News22 June 20179y ago

v1.1.7 changelog:

General: Monsters have been added to the game. These creatures wander mindlessly, and drop a heart when killed. One monster has been added per biome.

Full notes

Full Grand Class Melee 2 update

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What changed

2 fixes2 additions1 change2 removals
  • Gameplay
  • Maps
  • Store
  • Balance
addedGeneral:Monsters have been added to the game. These creatures wander mindlessly, and drop a heart when killed.
addedGeneral:One monster has been added per biome. Boars in the wood, Rats in the dune, Spiders in the mire, and Wolves in the Ruin.
changedCosmetic Changes:The credit screen now acknowledges the team the monster sprites were originally designed for.
removedBug Fixes:Players should no longer jump around when they start a round in a tree or other obstacle.
fixedBug Fixes:When the Wild Snare ability ends, the grass and water textures around the player should now properly revert to their original pallet.
removedBug Fixes:Skeletons should no longer be able to pick up health drops.

General:

  • Monsters have been added to the game. These creatures wander mindlessly, and drop a heart when killed.

  • One monster has been added per biome. Boars in the wood, Rats in the dune, Spiders in the mire, and Wolves in the Ruin.

Cosmetic Changes:

  • The credit screen now acknowledges the team the monster sprites were originally designed for.

Bug Fixes:

  • Players should no longer jump around when they start a round in a tree or other obstacle.

  • When the Wild Snare ability ends, the grass and water textures around the player should now properly revert to their original pallet.

  • Skeletons should no longer be able to pick up health drops.

  • Various other bug fixes.

Source

Steam News / 22 June 2017

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