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Steam News22 June 20179y ago

v1.1.7 changelog:

General: Monsters have been added to the game. These are currently just a taste of what is about to come in our next big patch.

Full notes

Full Grand Class Melee 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions1 change2 removals
  • Gameplay
  • Maps
  • Store
  • Balance
addedGeneral:Monsters have been added to the game. These are currently just a taste of what is about to come in our next big patch. In the current version, they will wander mindlessly, but soon they'll be ready to fight back in the coming Survival Mode!
addedGeneral:One monster has been added per biome. Boars in the wood, Rats in the dune, Spiders in the mire, and Wolves in the Ruin.
changedCosmetic Changes:The credit screen now acknowledges the team the monster sprites were originally designed for.
removedBug Fixes:Players should no longer jump around when they start a round in a tree or other obstacle.
fixedBug Fixes:When the Wild Snare ability ends, the grass and water textures around the player should now properly revert to their original pallet.
removedBug Fixes:Skeletons should no longer be able to pick up health drops.

Grand Class Melee 2 changes

addedMonsters have been added to the game. These are currently just a taste of what is about to come in our next big patch. In the current version, they will wander mindlessly, but soon they'll be ready to fight back in the coming Survival Mode!
addedOne monster has been added per biome. Boars in the wood, Rats in the dune, Spiders in the mire, and Wolves in the Ruin.
changedThe credit screen now acknowledges the team the monster sprites were originally designed for.
removedPlayers should no longer jump around when they start a round in a tree or other obstacle.
fixedWhen the Wild Snare ability ends, the grass and water textures around the player should now properly revert to their original pallet.

General:

  • Monsters have been added to the game. These are currently just a taste of what is about to come in our next big patch. In the current version, they will wander mindlessly, but soon they'll be ready to fight back in the coming Survival Mode!

  • One monster has been added per biome. Boars in the wood, Rats in the dune, Spiders in the mire, and Wolves in the Ruin.

Cosmetic Changes:

  • The credit screen now acknowledges the team the monster sprites were originally designed for.

Bug Fixes:

  • Players should no longer jump around when they start a round in a tree or other obstacle.

  • When the Wild Snare ability ends, the grass and water textures around the player should now properly revert to their original pallet.

  • Skeletons should no longer be able to pick up health drops.

  • Various other bug fixes.

Source

Steam News / 22 June 2017

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