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Steam News23 May 201511y ago

Gran Vitreous Minor Patch #1

This is the first minor patch to address some bugs and small concerns. Additionally two previous hot fix updates came out earlier in the week which will be covered below as well.

Full notes

Full Gran Vitreous update

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What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedThis is the first minor patch to address some bugs and small concerns. Additionally two previous hot fix updates came out earlier in the week which will be covered below as well. Here's what you will find in this update: -Made alterations to a few enemy designs to give them a little more depth -Added lives display to area screen -Added self illumination to space debris to make it easier to spot -Increased the minimum space debris size -Made ship movement halt on releasing all movement inputs -Added the ability to use Mouse-3 for Super Weapons -Fixed area sometimes not being marked complete -Fixed store area bonus objective not completing immediately on finding the 2nd store -Fixed display for amount of completed area bonus objective -Fixed crash when hitting mark item as junk when inventory is empty -Fixed Blitz not continuing from the correct point when using Blitz after boosting into mid-area -Fixed item duplication bug

Gran Vitreous changes

fixedThis is the first minor patch to address some bugs and small concerns. Additionally two previous hot fix updates came out earlier in the week which will be covered below as well. Here's what you will find in this update: -Made alterations to a few enemy designs to give them a little more depth -Added lives display to area screen -Added self illumination to space debris to make it easier to spot -Increased the minimum space debris size -Made ship movement halt on releasing all movement inputs -Added the ability to use Mouse-3 for Super Weapons -Fixed area sometimes not being marked complete -Fixed store area bonus objective not completing immediately on finding the 2nd store -Fixed display for amount of completed area bonus objective -Fixed crash when hitting mark item as junk when inventory is empty -Fixed Blitz not continuing from the correct point when using Blitz after boosting into mid-area -Fixed item duplication bug

This is the first minor patch to address some bugs and small concerns. Additionally two previous hot fix updates came out earlier in the week which will be covered below as well. Here's what you will find in this update: -Made alterations to a few enemy designs to give them a little more depth -Added lives display to area screen -Added self illumination to space debris to make it easier to spot -Increased the minimum space debris size -Made ship movement halt on releasing all movement inputs -Added the ability to use Mouse-3 for Super Weapons -Fixed area sometimes not being marked complete -Fixed store area bonus objective not completing immediately on finding the 2nd store -Fixed display for amount of completed area bonus objective -Fixed crash when hitting mark item as junk when inventory is empty -Fixed Blitz not continuing from the correct point when using Blitz after boosting into mid-area -Fixed item duplication bug

Source

Steam News / 23 May 2015

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