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Steam News3 October 20259mo ago

DEMO PATCH 1.0.3

Hello, today I've added a Star Rewarding System & my so called 4-Stats System in 'Gran Theft Lure Demo'! -> Every outfit has now a star reward rank bound to it, and it's also specific per game mode.

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Repeated intro

Hello, today I've added a Star Rewarding System & my so called 4-Stats System in 'Gran Theft Lure Demo'!

What changed

0 fixes2 additions2 changes0 removals
  • Gameplay
  • Store
  • Balance
addedHello, today I've added a Star Rewarding System & my so called 4-Stats System in 'Gran Theft Lure Demo'!
changed> Every outfit has now a star reward rank bound to it, and it's also specific per game mode. Every outfit can get 3 stars at best in each specific game mode, the highest waves/levels the more stars you'll earn! There is 21 outfit in total in the main game (only 5 available in the demo) which means there is a total of 63 stars to earn through each game mode. And there is 4 game modes, so in total there is 252 stars to earn in the main game. I can't wait to connect that feature to achievements for the full game when I'm ready! And so on with the leaderboard too!
changedthe total duration of time played (Time on Duty)
addedThe demo is nearly finished at 100% now. The only thing I need to handle is the mouse drag 'n' drop in the pause menu for some scroll bars. And also the mouse scroll up and down in those pause menu. Apart from that I think everything is up at best I can. Feel free to give me every feedback you could think about, I'd love to know what you could want me to add to enhance the game even more.

Gran Theft Lure changes

addedHello, today I've added a Star Rewarding System & my so called 4-Stats System in 'Gran Theft Lure Demo'!
changed> Every outfit has now a star reward rank bound to it, and it's also specific per game mode. Every outfit can get 3 stars at best in each specific game mode, the highest waves/levels the more stars you'll earn! There is 21 outfit in total in the main game (only 5 available in the demo) which means there is a total of 63 stars to earn through each game mode. And there is 4 game modes, so in total there is 252 stars to earn in the main game. I can't wait to connect that feature to achievements for the full game when I'm ready! And so on with the leaderboard too!
changedthe total duration of time played (Time on Duty)
addedThe demo is nearly finished at 100% now. The only thing I need to handle is the mouse drag 'n' drop in the pause menu for some scroll bars. And also the mouse scroll up and down in those pause menu. Apart from that I think everything is up at best I can. Feel free to give me every feedback you could think about, I'd love to know what you could want me to add to enhance the game even more.

-> Every outfit has now a star reward rank bound to it, and it's also specific per game mode. Every outfit can get 3 stars at best in each specific game mode, the highest waves/levels the more stars you'll earn! There is 21 outfit in total in the main game (only 5 available in the demo) which means there is a total of 63 stars to earn through each game mode. And there is 4 game modes, so in total there is 252 stars to earn in the main game. I can't wait to connect that feature to achievements for the full game when I'm ready! And so on with the leaderboard too!

-> I tried my best for the visuals of the star's sprites, but the stars look more like candies than real shiny stars, yet I think it's really funnier this way so I'll keep those! Mhh it taste yummy!

-> Also I've finally replaced the 4-stats values, that were until now a triple dashes "---", so that you can keep track of the 4 next stats, for each of the 4 game modes :

  • the total duration of time played (Time on Duty)

  • the total number of waves/levels that have been survived (Break-ins Repelled)

  • the (Highest Wave/Level Reached)

  • the number of burglars defeated (Closed Rap Sheet)

The demo is nearly finished at 100% now. The only thing I need to handle is the mouse drag 'n' drop in the pause menu for some scroll bars. And also the mouse scroll up and down in those pause menu. Apart from that I think everything is up at best I can. Feel free to give me every feedback you could think about, I'd love to know what you could want me to add to enhance the game even more.

Anyway, until the next patch for the mouse drag 'n' drop slash scroll, stay safe, stay strong, and remember that burglars can be knocked down too, so don't let them steal your PRECIOUS, and punch them real good to let them know we are serious!

Have fun till then, and see you soon!

Source

Steam News / 3 October 2025

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