Full notes
Full GPU Inferno update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Maps
- Fixes
- Performance
🛠 Balance Changes
Adjusted enemy spawn rates to improve gameplay pacing and difficulty curve.
Reduced spawn frequency in early levels.
Increased spawn variation in later stages to keep combat engaging.
🐛 Bug Fixes
Fixed various bugs related to enemy spawning behavior.
Resolved an issue where certain enemies would not despawn properly.
Minor performance optimizations during intense combat sequences.
Thanks for playing and keep the feedback coming!
Source
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