Full notes
Full GPU Inferno update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
🎯 Highlights 🔫 Randomized Weapons! From now on, every time you start a run, the weapons you get will be completely random, selected from both regular and OP weapons. This means more variety and unpredictability—every run will feel different and chaotic in the best way!
🧪 Why this change? Players mentioned that weapon drops were too predictable. With this update, we’re aiming to add a more roguelike and dynamic feel to the game, increasing replayability and excitement.
⚠️ Heads up Sometimes you’ll feel overpowered, sometimes underprepared—that’s the thrill of randomness!
Source
Changelog.gg summarizes and formats this update. How we read updates.
