What changed
1 fix0 additions0 changes0 removals
fixedNext Fest started great for us. We are having a blast watching you play the demo and looking at the current amount of players. (200 people are playing right now!) We made a hotfix on Tuesday solving some critical bugs and we planned a balance update for today after taking notes about how you played the game. Thankfully Steam Achievements are helping us track some numbers as well. PS: You guys killed 10,000 monsters already since Monday. We also realized that most of you are not aware of item abilities which is at the very core of combat. We will create a tutorial for that but since then, just use right click when attacking sometimes. We have some surprises. Ok let me share what we changed and what we fixed with this 0.6.5 Version of the demo New (Mini) Features and content: - Abilities show a tooltip when you hover with your mouse on them - Status effects show a tooltip when you hover on the status effect icon - VFX for some building effects have been added - New SFX and volume adjustments - New Voice-overs for mumbling NPCs - Music added to intro animation - New music track for dungeons - Text changes for dialogues and quests - Improved quest tracking for some quests. Balance Changes: - Light melee weapon and heavy melee weapon recovery times have been reduced - The right click ability of wooden club has been changed - Removed mana regen from grass gambeson - Removed Tier 2 techs from the demo - Removed quality requirements from resource Points of Interests - Reduced blue essence gain from item crafting Bug Fixes: - Fixed a bug cancelling the combo attack of melee weapons. - Fixed a bug causing lights to work inconsistently - Fix the map on the city boons UI - Fixed a bug causing duplicate quest entries on the journal You know what to do, you will try to break the game and we will fix, that's the game we're playing with you. Join our discord to talk about your experience. Have a nice next fest !
Good Heavens! changes
fixedNext Fest started great for us. We are having a blast watching you play the demo and looking at the current amount of players. (200 people are playing right now!) We made a hotfix on Tuesday solving some critical bugs and we planned a balance update for today after taking notes about how you played the game. Thankfully Steam Achievements are helping us track some numbers as well. PS: You guys killed 10,000 monsters already since Monday. We also realized that most of you are not aware of item abilities which is at the very core of combat. We will create a tutorial for that but since then, just use right click when attacking sometimes. We have some surprises. Ok let me share what we changed and what we fixed with this 0.6.5 Version of the demo New (Mini) Features and content: - Abilities show a tooltip when you hover with your mouse on them - Status effects show a tooltip when you hover on the status effect icon - VFX for some building effects have been added - New SFX and volume adjustments - New Voice-overs for mumbling NPCs - Music added to intro animation - New music track for dungeons - Text changes for dialogues and quests - Improved quest tracking for some quests. Balance Changes: - Light melee weapon and heavy melee weapon recovery times have been reduced - The right click ability of wooden club has been changed - Removed mana regen from grass gambeson - Removed Tier 2 techs from the demo - Removed quality requirements from resource Points of Interests - Reduced blue essence gain from item crafting Bug Fixes: - Fixed a bug cancelling the combo attack of melee weapons. - Fixed a bug causing lights to work inconsistently - Fix the map on the city boons UI - Fixed a bug causing duplicate quest entries on the journal You know what to do, you will try to break the game and we will fix, that's the game we're playing with you. Join our discord to talk about your experience. Have a nice next fest !
Next Fest started great for us. We are having a blast watching you play the demo and looking at the current amount of players. (200 people are playing right now!) We made a hotfix on Tuesday solving some critical bugs and we planned a balance update for today after taking notes about how you played the game. Thankfully Steam Achievements are helping us track some numbers as well. PS: You guys killed 10,000 monsters already since Monday. We also realized that most of you are not aware of item abilities which is at the very core of combat. We will create a tutorial for that but since then, just use right click when attacking sometimes. We have some surprises. Ok let me share what we changed and what we fixed with this 0.6.5 Version of the demo New (Mini) Features and content: - Abilities show a tooltip when you hover with your mouse on them - Status effects show a tooltip when you hover on the status effect icon - VFX for some building effects have been added - New SFX and volume adjustments - New Voice-overs for mumbling NPCs - Music added to intro animation - New music track for dungeons - Text changes for dialogues and quests - Improved quest tracking for some quests. Balance Changes: - Light melee weapon and heavy melee weapon recovery times have been reduced - The right click ability of wooden club has been changed - Removed mana regen from grass gambeson - Removed Tier 2 techs from the demo - Removed quality requirements from resource Points of Interests - Reduced blue essence gain from item crafting Bug Fixes: - Fixed a bug cancelling the combo attack of melee weapons. - Fixed a bug causing lights to work inconsistently - Fix the map on the city boons UI - Fixed a bug causing duplicate quest entries on the journal You know what to do, you will try to break the game and we will fix, that's the game we're playing with you. Join our discord to talk about your experience. Have a nice next fest !