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Full notes
Full GONE Fishing update
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What changed
- Gameplay
- UI and audio
- Maps
- Fixes
- Events
GONE Fishing changes
yoooo
got a new update for ya
more coming soon ofcourse
Added New Creature… Tiny Crab
This lil fella is so chill he just wants to hang out and make friends
Tragically, Tiny crab suffers from crippling social anxiety so he prefers to sneak up behind you before finally saying hello
New Instrument Widget
Added a new widget that displays any active instrument buffs that are currently applied to you.
To answer any confusion regarding the instruments… Instruments do not buff your bait score, rather they simply increase the chance of catching a legendary fish IF you first meet the conditions to catch a legendary fish.
In other words, you must first meet the conditions to catch a legendary fish. Once these conditions are met, your odds of catching a legendary fish increase based on the number of active instruments playing
You can now hold E (Interact button) to push players even further
Added an input prompt for pushing players. The prompt will fill up as you hold down E.
The progress bar fills to full after 7.5 seconds, however, max pushing power is achieved after holding for 20 seconds (you will send your friend flying so no trolling, of course) (especially if they're fishing on the dock, you could seriously harm them, they could even drown)
Jeremy Wade Changes
Reduced the base quota for JW by 20% on Arctic Jungle and Canyon
Reduced the base quota for JW by 10% on the Lake and Swamp
Reduced quota growth rate by 20% for all maps
Reworked the Cat and Arctic fox
Rather then the cat and fox dropping the bait on the floor, the bait will now go straight into your inventory
New Achievements
Cooking Changes
Returned fish cooking speed to be half of the original values.
You may have noticed that all fish were cooking in 7 seconds with the previous patch.
This change was temporarily made to help make up for some of the issues with the new grill tech that was implemented
Updated Czech localization
Fixed a bug with the auto-bait feature that would sometimes cause no bait to be equipped after reeling in a fish even if you had bait in your inventory. Also fixed an issuue where there could be a delay on the bait being automaitcally equipped
Fixed an issue that would cause the game to freeze for 10-15 seconds or longer when loading into a level
Fixed an issue with the butcher table that would cause chopped bait to go flying sometimes
Fixed several cpu bottleneck issues (primarily experienced on the lake map and the swamp map)
Fixed several issues with bait spawning and clean up that led to cpu and ram usage issues
Fixed several physics issues with fish ejecting off the grill. Fish will now land in the same location every time. In the event a fish were to have a physics issue and fly off, it will be teleported back to a location in front of the grill
Fixed a bug where the bone would not spawn in on loading a saved game
Fixed an issue where the Stalker creature would enter rage mode when it was simply near tnt. Now it must also be able to see the tnt before it can enter rage mode
Fixed a bug where the cooked fish text could spawn at 0, 0, 0
thank you for playing gone fishing
love you long time
Source
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