In this update3
Full notes
Full GONE Fishing update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
- Fixes
GONE Fishing changes
yoo
got some fresh new content and qol stuff for yall
new spooky monster coming soon and some other stuff
still making good progress on the final boss fight and end game biome
Added New Legendary
Catchable in the swamp biome.
Lvl 7+ line recommended!
Dakosaur is now larger and more elusive making it now a Mythical tier Catch.
Added heavily requested hat
(By one guy spamming my DM’s Fih Hat) (Thanks NatanelR)
Forgot to mention last patch that hats should not appear on your screen anymore. (They should be hidden when in first person but still stay visible to everyone else)
AUTO BAIT
Upon catching or loosing a fish, bait will be automatically equipped onto your hook
If you have more of the same bait, it will be automatically equipped. However if you do not have more of the same bait the game will grab the first bait in your tacklebox and equip it.
You can still press tab and manually changed your bait at any time
GRILL IMPROVEMENTS
Our most loyal fan and player John Wolfe who loves gone fishing more than anyone else he plays with mentioned adding a UI when interacting with the grill. As I am not a fan of in game UI this idea has been banished. However I have come up with a new solution to help with dealing with lots of fish on the grill
The solution? Once a fish is fully cooked, it will be ejected off of the grill and land just in front of it.
No longer will you have to deal with a giant fish cluster of cooked and uncooked fish on the grill
New Audio Slider
Added a new audio slider for “furniture”.
This adjusts the volume for things like the grill, butcher table, stove, torches, etc…
Trader Change
The balloon trader will now stay for an extra 60 seconds before leaving
Bug Fixes
Fixed a bug where upon returning to lobby and starting a new game, your player could respawn in the water if you had previously dies from drowning
Fixed a bug where you could fail quota even if the fire was blue. This was caused by a rounding error
Fixed a bug where the birds from the bird circle would be culled to quickly for clients
Fixed an issue where master volume would not actually affect all sound effects
Fixed an issue where the escape mini game ui would remain active even after escaping or dying
Fixed an issue where walking on the stone path on the lake map would play grass footsteps sound effects.
Fixed an issue where the Gigatoad and father shark were not droppable after being picked up in tacklebox.
thank you for playing gone fishing
love you long time
Source
Changelog.gg summarizes and formats this update. How we read updates.
