Full notes
Full GOLIATH update
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What changed
- Gameplay
- UI and audio
- Fixes
GOLIATH changes
Added a Time leaderboard for speedruns
Added graze mult modifiers to bosses that previously didn't have any (Construct, Flood, Hydrabird, Machine, Necromancer, Swarm, Timekeeper)
Adjusted some colors on the run start screen for consistency and clarity
Improved visuals for stat and augment pickups
Altered the dash indicator to use a filled image to communicate progress instead of the brightness of the image
Adjusted the spawn particles for Echoes so that they don't cover the first explosion warning
Made some changes to Pandora's starfish mimicry:
Reduced bullet velocity (8 -> 7)
Reduced the bullet amount (7 -> 5)
Increased spread angle increment (12.5 -> 15)
Fixed some occasional floating-point precision error on the round results screen (for some reason this has only affected the Overheal stat, but the fix should prevent any other errors)
Fixed the final warning for Pandora's Knight mimicry persisting if her Desperation phase was triggered while it was active
Source
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