Full notes
Full GOLIATH update
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What changed
- Store
- Gameplay
- Balance
- Fixes
GOLIATH changes
Hi everyone! Thank you so much for purchasing and playing GOLIATH. This release date wasn't as eventful as I had hoped but nonetheless I'm still thankful for those who bought and played the game! ːsteamhappyː
A small day one patch is now available. Below are the changes:
Implemented a smarter "boss rolling" system that makes changes to the previously completely random system:
Titans that are undefeated will have double the chance of appearing, regardless of if they appeared last run or not
Titans that were defeated at some point but weren't encountered last run will have a normal chance of appearing
Titans that were defeated at some point but WERE encountered last run are removed from the pool of available spawns for that tier.
These changes should make subsequent runs feel more fresher and remove some frustrations that may accumulate while going for the Monster Hunter achievement.
Score accumulated from dealing damage to Titans is now affected by the score multiplier
Fixed some dead pixels on the Worm in the opening cutscene
Fixed an issue where Underdog achievement would be awarded simply if the player held 5 Faith augments when dying, instead of finishing the run
Thank you again for playing GOLIATH! If you find any further issues or want to provide feedback on the game, feel free to join our Discord server! You can also chat with other players about strategy or just interact with the community.
Thanks again and see you soon!
Source
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