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Steam News17 July 20261mo ago

Patch v1.0.1

Hi everyone! Thank you so much for purchasing and playing GOLIATH. This release date wasn't as eventful as I had hoped but nonetheless I'm still thankful for those who bought and played the game!

Full notes

Full GOLIATH update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition6 changes2 removals
  • Store
  • Gameplay
  • Balance
  • Fixes
changedHi everyone! Thank you so much for purchasing and playing GOLIATH. This release date wasn't as eventful as I had hoped but nonetheless I'm still thankful for those who bought and played the game! ːsteamhappyː
addedA small day one patch is now available. Below are the changes:
changedImplemented a smarter "boss rolling" system that makes changes to the previously completely random system:
changedTitans that are undefeated will have double the chance of appearing, regardless of if they appeared last run or not
changedTitans that were defeated at some point but weren't encountered last run will have a normal chance of appearing
removedTitans that were defeated at some point but WERE encountered last run are removed from the pool of available spawns for that tier.

GOLIATH changes

changedHi everyone! Thank you so much for purchasing and playing GOLIATH. This release date wasn't as eventful as I had hoped but nonetheless I'm still thankful for those who bought and played the game! ːsteamhappyː
addedA small day one patch is now available. Below are the changes:
changedImplemented a smarter "boss rolling" system that makes changes to the previously completely random system:
changedTitans that are undefeated will have double the chance of appearing, regardless of if they appeared last run or not
changedTitans that were defeated at some point but weren't encountered last run will have a normal chance of appearing

Hi everyone! Thank you so much for purchasing and playing GOLIATH. This release date wasn't as eventful as I had hoped but nonetheless I'm still thankful for those who bought and played the game! ːsteamhappyː

A small day one patch is now available. Below are the changes:

Implemented a smarter "boss rolling" system that makes changes to the previously completely random system:

  1. Titans that are undefeated will have double the chance of appearing, regardless of if they appeared last run or not

  2. Titans that were defeated at some point but weren't encountered last run will have a normal chance of appearing

  3. Titans that were defeated at some point but WERE encountered last run are removed from the pool of available spawns for that tier.

These changes should make subsequent runs feel more fresher and remove some frustrations that may accumulate while going for the Monster Hunter achievement.

  • Score accumulated from dealing damage to Titans is now affected by the score multiplier

  • Fixed some dead pixels on the Worm in the opening cutscene

  • Fixed an issue where Underdog achievement would be awarded simply if the player held 5 Faith augments when dying, instead of finishing the run

Thank you again for playing GOLIATH! If you find any further issues or want to provide feedback on the game, feel free to join our Discord server! You can also chat with other players about strategy or just interact with the community.

Thanks again and see you soon!

Source

Steam News / 17 July 2026

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