Full notes
Full Golf It! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- UI and audio
- Events
[Game]
- EmoteAdded item previews to shopAdded ability to type emotes in chat using emote strings using : Added flying parrots to pirates cove
Updated mines lighting slightly
Fixed cases where invisible boosters would still play sounds - Fixed some maps having issues with spline objects - Fixed ball light settings not resetting after visiting main menu - Fixed shop having wrong gamepad shortcut - Fixed steamdeck crashing when viewing leaderboards - Fixed multiple game materials using wrong settings - Fixed hotseat issues in various underwater settings
[Editor]
Added Spline Mesh Builder - Added ball custom depth event setting - Added previews to fog and time-of-day events - Added simulate event button
Updated object list to properly reopen when using it to change events - Updated underwater gameplay objects to only be visible in DeepBlue category
Fixed camera actor not moving attached objects when rotating - Fixed importer emissive color not updating correctly - Fixed lane rotators changing their theme - Fixed custom meshes regaining collision in events even if they had none - Fixed transformer event UI not working - Fixed foliage walls having broken material during play - Fixed event auto execute selection changing - Fixed transformers getting confused after some time - Fixed event setting default music not working - Fixed dynamic lanes not being selectable if objects are behind it - Fixed auto-end events using auto-start values instead of their own
Source
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